No client-side mods for PlanetSide 2, unless you want to get banned

PlanetSide 2

By on November 29, 2012 at 1:07 pm

Sony have taken to the PlanetSide 2 forums to remind you that client-side mods for their just-released MMOFPS are strictly verboten — no exceptions.

“It is vital that you not run software which modifies the Planetside 2 client in any way,” writes developer Twist.

“If you do this, you are indistinguishable from various hacks that work in the same manner. The result of this is that you will be banned from gameplay and lose your characters/items. We cannot make exceptions to this. We do understand there are relatively harmless apps that fall in this category, but if we allowed those they would simply be used as a shield excuse by players trying to cheat. This same rule applies to data that Planetside 2 uses for gameplay. Do not modify any of these files or attempt to modify them in memory.”

“There are some applications that modify the windows or directx environment without changing the client. These may also result in suspensions unless we specifically exempt them and declare them ok to use. The most simple guidance here is do not use third party programs which change the PlanetSide 2 gameplay in any way unless it has been specifically cleared by SOE. The above does not apply to user initiated *.INI changes, those are allowed, although setting your own options incorrectly can result in bugs.”

If you’re not sure about jumping into PlanetSide 2 (it’s free, if that changes your mind), why not check out our massive review?

4 comments (Leave your own)

There are some applications that modify the windows or directx environment without changing the client. These may also result in suspensions unless we specifically exempt them and declare them ok to use.

Hope they whitelisted the Steam, Raptr and Xfire overlays then.


You know, I’m guessing they probably did.


It’s specifically for Flawless Widescreen, a program that fixes games for nVidia surround/Ati eyefinity (multimonitor spanning) using memory injection hacks.

PS2 used to work fine on 3 screens in beta apart from borked menu flickering. When they went live, the locked the FOV down so playing on 3 screens felt like you were zoomed right in (imagine a 70 degree viewing angle typical of a 1080 screen spanned across 6080×1200…).

The author of FW has pulled the plugin out on the autoupdater and the SOE was unbanning accounts who were using FW and promised to look at fixing full widescreen support.

I can understand their POV though, if they okayed the tool it wouldn’t be long before someone has piggybacked gamebreaking code in to the injection to allow them to cheat etc. Good to see they are going to invest some time in to fixing it though, it’ll be fun to be able to fly a reaver again without feeling like I’ve been crammed in a matchbox. ; )

Side note, for single player, if you do play widescreen, FW is the shiz. Dishonored is fricking fantastic across 3 monitors and many other good games run perfectly once you apply the fix. The dev tracks any claims of MP bans but I just don’t use the fixes for MP games just in case.


The main thing that pisses me off about PS2 is the way I keep trying to turn my head with alt when im flying, the fov feels so bad.

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