"For me, Command & Conquer isn’t just about Tiberium, Kane and the crazy Yuri."
By Tim Colwill on November 5, 2012 at 3:34 pm
The Command & Conquer franchise has had a bit of a rough time lately — first announced as “the next big BioWare franchise” in the name of Command & Conquer Generals 2 and then suddenly relegated to a free-to-play affair to be handled by EA-created-BioWare subsidiary Victory Games, it can be hard to keep up.
Well, EA_CIRE has taken to the official Command & Conquer blog to hit back at the theory that what they’re making isn’t a “true” C&C game. “We all have the big picture in our mind where we want to go with this new Command & Conquer, making a great RTS game that can wear the C&C logo with pride. Yes, the direction is new and many probably would say that this is not a ‘true’ C&C, just as many did when the original Generals came out,” reads the blog post.
“For me, Command & Conquer isn’t just about Tiberium, Kane and the crazy Yuri. It’s been more about fun to play, engaging, and high quality RTS experiences. And that’s what we’re aiming to deliver, just in a different way.
The post also revealed that the beta will start in the first half of 2013, and be “the longest running beta phase in franchise history”.