Brink developer tease suggests new game reveal soon

splashdamagetease

By on November 24, 2012 at 10:47 am

Splash Damage has been petty quiet since the release of 2011′s Brink, an ambitious and feature-rich shooter which unfortunately didn’t quite live up to expectations. The former modder group turned pro studio, which is well-respected for its work on the Enemy Territory series for id Software, has two known projects in the works: iOS title RAD Soldiers, and an unannounced second effort.

The latter might be in for a reveal next week, as the developer’s website has been updated with a teaser image marked with “11.29 11:29″, which sure looks like a date and time. The teaser image contains an icon which looks a little like a symbol used in the RAD Soldiers logo, but clever observers have already noticed the image’s file name is “car_teaser”, suggesting a sudden departure from genre form for the team of shooter experts.

Source: PCGamesN

16 comments (Leave your own)

Bets on that it’s a teaser for a teaser trailer?

 

God how I wanted Brink to be a success. :(

Hope they have some more crazy ideas for this game, as I quite enjoyed Brink, but it died so fast.

 
GeneralHerpes.

Brink was AWFUL in every respect. TF2 is the same game but done x1000 better.

 

subw00fer,

Everyone wanted Brink to be a success.

 

i dont know, after etqw then brink, i swore id stay away from sd games.

 

Brink didn’t seem too bad when it had a free weekend and I tried it. Buying it at that point was a waste of money though as the game was basically dead.

 

I still stand by the fact that I think BRINK was awesome. No game has done their movement the way BRINK did.

Their release killed the game, but it is still the best Multiplayer FPS I’ve ever played, enjoyed it so much.

It got such a bad rap for its console release, the PC was so much better, but the bad publicity killed it.

 

I didn’t mind Brink, I just wish I could have played at more than 30 fps, bloody ATI issues.
I wonder if that’s fixed yet….

 

Never played BRINK. Wasn’t affected by the hype and ended up being discouraged by the general reaction to the game from players to even bother with one of the several free weekends they ended up having (which by that point had almost no playerbase left anyway).

Seems like the only thing Splash Damage ever did universally right was Wolf-ET. And that was free and is still being played today!

 

I really hope Splash Damage doesn’t mess it up this time.

 

xviper,

Bad publicity won’t kill an amazing game. People bought it, then stopped playing it, because they didn’t like it. Not because they read a bad review AFTER they started playing it.

It’s great that you liked it, but most people thought it was incredibly ordinary, myself included. This is why it failed.

 

xviper:
I still stand by the fact that I think BRINK was awesome. No game has done their movement the way BRINK did.

Their release killed the game, but it is still the best Multiplayer FPS I’ve ever played, enjoyed it so much.

It got such a bad rap for its console release, the PC was so much better, but the bad publicity killed it.

Didn’t enjoy the game at all tbh. I was a hardcore splash damage fan but going from ET to QW’s to Brink – not anymore.

 

ooshp:
xviper,

Bad publicity won’t kill an amazing game. People bought it, then stopped playing it, because they didn’t like it. Not because they read a bad review AFTER they started playing it.

It’s great that you liked it, but most people thought it was incredibly ordinary, myself included. This is why it failed.

2 Things killed it in my opinion. Buggy release. It ran like crap on the PC at release, and they took way too long to remedy it (Actually, not sure if they ever did). The second is the game was too complicated for regular public games. I jumped into countless servers where everyone was just playing TDM and not following the objectives. Has COD dumbed everybody down? It seemed to work fine in ET, which was essentially the same.

I dunno, Brink had so much potential, it just didn’t work when it was out in the wild.

 

I don’t really care TBH. They burnt me with brink and all thier lies.

“Oh! we fixed the stuttering issues from ET:QW”

Bullshit they did.

 

That said if it did actually turn out to be good on release I would probably pick it up later on sale. But i’m nowhere near hyped up for a new SD game.

 

syncourt,

They peaked with Q3 Fortress.

Ok ET:QW was ok I guess.

 
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