The age of licensed cash-ins is passed; it's hard to be glad with jobs on the line.
By Alice Lynton on November 24, 2012 at 10:34 am
Eurocom, the developer behind the recent multi-platform release 007 Legends, has announced it will hugely reduce its workforce of over 200 to just 50 staff. In a statement provided to GamesIndustry, studio head Hugh Binns said Eurocom is facing tough times.
“We’ve fought to try and save as many jobs as possible, but the steep decline in demand for console games, culminating in a number of console projects falling through in the last week, left us with no option. Eurocom has retained a core staff of just under 50 employees and will be focusing mainly on mobile opportunities moving forward,” he explained.
I’d like to say I can’t imagine why Eurocom might have lost a pile of contracts this week but the extremely poorly-received 007 Legends might provide a clue. There is some talk of a ruthless publishing contract as an explanation for the game’s lack of quality, but no concrete details have surfaced, and Eurocom’s history is unfortunately dotted with rapid turn around licensed titles, a business model which has sharply declined over the last decade. The developer’s best-rated releases of recent years include 2011′s Goldeneye: Reloaded and 2009′s Dead Space: Extraction on the Wii.