As marty84 pointed out the other day, when I said Star Citizen had reached it’s goal at $500,000, what I actually meant was that they had reached their Kickstarter goal, and their total goal was more like $2 million. Happily, the game has reached its full target now, though, through both Kickstarter and independent crowd-funding, with 24 days to go over at Kickstarter and 14 days to go over at RSI.
“I’m floored by the support we are receiving for Star Citizen. Our fans have certainly showed that they are ready for a space sim that will provide the kind of PC gaming experience that I think has been missing in the genre for so many years,” Roberts told Joystiq.
“We want people to really feel they are right in the thick of a space battle or deep into a mission in a faraway galaxy. I want to make sure that the players know and understand that they’ll very much be a part of this process of making the next great space combat game as we plan to communicate with them on a regular basis and utilize their feedback as we design Star Citizen.”