The official DayZ developer blog has been updated with the first pictures of what the newly-revamped building interiors for the stand-alone version of the game will look like.
“Our artists have been very busy, methodically going through all buildings in Chernarus and adding interiors,” writes Dean ‘Rocket’ Hall. “The task can be pretty difficult, when the buildings where made interiors were not considered so it an be a challenge for the artists to make the interiors both look correct and work properly.”
Creating interiors for all the buildings is conflicting with the team’s need to scale back graphical lag. “Most focus has so far been on the buildings that are situated outside of the center, but focus now is turning to doing interiors for the city buildings. This is complicated by our desire to dramatically increase performance, and given the scene complexity inside cities we need to balance this with the desire to increase building scavenging opportunities inside the cities.”
Head over to the official developer blog to check out a slideshow of the interiors.
Source: DayZ Dev