
4A Games has announced that Metro: Last Light will ship without a planned multiplayer component. Speaking directly to fans on the game’s website, 4A revealed that its dedicated multiplayer team was pulled off prototyping and folded back into the core development crew following E3 2012.
“Your response to our E3 demo made it very clear that although there was a lot of interest and intrigue around Metro’s multiplayer, the single player campaign is what the fanbase cares about the most,” the post stated.
The developer noted that it was “probably a mistake” to have announced the multiplayer when it did, but noted that because the multiplayer team had always been very small, the single-player campaign hasn’t suffered for the dual focus.
Metro: Last Light is still on track for a 2013 release; 4A Games hasn’t ruled out adding a multiplayer component post-launch but declined to give details.
Source: Enter the Metro
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I like this, I personally cannot even fathom a multiplayer Metro.
I dunno, co-op would be interesting (horde style perhaps, but pushing through an area till the end, sort of like L4d?), and maybe a death-match thing created post release would be ok.
It had solid gameplay mechanics that could easily go multiplayer, but its probably best not to make it just yet.
Woa, my heart skipped a beat there. I didn’t read the ‘multiplayer’ in the title. Phew.
While I think it would’ve been kind of cool, Metro is definitely all about the singleplayer story.
I didn’t even know it was going to have MP. I can’t imagine too many people would be upset by this news. I’m happy about it.
Co op would’ve been nice for this type of game, but MP isn’t really needed. At all.
Let’s hope more games ditch the crappy ‘tacked on’, completely forgettable multiplayer that most games seem to have these days.
not EA though, they adamantly insist after all that everything either have multiplayer or is a multiplayer game completely…
Problem with this is, ‘we’ve seen it all before’. Sure they’d have some Metro slants
to the gameplay but it’d still be something we’d done to death before.
very happy with their decision to focus on singleplayer. It’s what made Metro fun. Far prefer they do one thing right, that two half-baked things.
Very happy to see a studio going against the grain, and focussing solely on a good single player experience. Too many games tack on a completely forgettable MP mode because it is seen as a big selling point by the publisher, and is almost expected. Makes you wonder how good those games would be if all the time and resources that went into the MP, instead were devoted to making the SP rock-solid.
Metro is one of my favourite fps games, I don’t think it really needs a mp. A well scripted coop would be good, but competitive mp doesn’t really fit the game