
Following some horrific network issues at the Season 2 Quarterfinals of the League of Legends World Championships, Riot Games announced that future tournaments would be using a LAN-enabled client.
At a Q&A session over the weekend, Riot CEO Brandon Beck commented that an “offline” version of the client was being created, and would be used for games in the rest of the series. It was not made clear whether or not the general public would get access to this LAN client.
Riot also had some vague news on the availability of a Mac client as well, saying “We’ll have some news soon on that front”. Which presumably means “Yes”.
Source: Destructoid
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Man would I kill for a LAN Client for LoL, would be so good.
The LAN server/client is never going to be publically available. It was created solely for official tournament use.
Matt ‘El_Funko’ Long,
This.
Honestly it’s shocking that they didn’t already have a LAN client for tournaments already.