Arkane Studios’ Harvey Smith isn’t entirely sure Dishonored needs a sequel, even as the immersive sim draws rave reviews and hungry cries of “moar”.
“Part of me would love to see future games leverage this world,” he told Kotaku.
“And part of me would love it if the vault door was just closed and that’s it. This is your one view into the Empire of the Isles and into the city of Dunwall.”
Dishonored’s setting, which draws heavily on Industrial Revolution influences mixed with occult mystery, has drawn almost as much praise as its Looking Glass-legacy mechanics. The stealth-’em-up is out now on PC, PlayStation 3 and Xbox 360; we think it’s pretty special.