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	<title>Comments on: Sitrep: Analysing the Armored Kill Battlefield 3 Patch</title>
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		<title>By: ivantsr</title>
		<link>http://games.on.net/2012/09/sitrep-analysing-the-armored-kill-battlefield-3-patch/comment-page-1/#comment-5931</link>
		<dc:creator>ivantsr</dc:creator>
		<pubDate>Sat, 08 Sep 2012 12:29:39 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=4728#comment-5931</guid>
		<description><![CDATA[&lt;strong&gt;&lt;a href=&quot;#comment-5627&quot; rel=&quot;nofollow&quot;&gt;Toby&#032;McCasker&lt;/a&gt;&lt;/strong&gt;, 

Seriously? I think the thing which annoys me the most is getting killed at range by a using slugs and an acog - when you know a sniper rifle would not have got the kill, but say 80-90 dam instead.]]></description>
		<content:encoded><![CDATA[<p><strong><a href="#comment-5627" rel="nofollow">Toby&#032;McCasker</a></strong>, </p>
<p>Seriously? I think the thing which annoys me the most is getting killed at range by a using slugs and an acog &#8211; when you know a sniper rifle would not have got the kill, but say 80-90 dam instead.</p>
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		<title>By: bronzed</title>
		<link>http://games.on.net/2012/09/sitrep-analysing-the-armored-kill-battlefield-3-patch/comment-page-1/#comment-5674</link>
		<dc:creator>bronzed</dc:creator>
		<pubDate>Wed, 05 Sep 2012 15:19:38 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=4728#comment-5674</guid>
		<description><![CDATA[Considering how fast you die from a burst at short range from any automatic weapon, you damn well should die from buckshot at close range... it takes like what? a quarter? half a second burst to kill a guy even on normal mode with my G3?

else why the hell would anyone use shotgun instead of the easier spray and pray automatic weapon for close range?

they want to nerf automatic shotgun further? go ahead, but i expect anyone to be hit by a pump action with buckshot at close range to be dead. It&#039;s a bloody shotgun, with a round meant to be effective in game only at close range, IT BETTER damn well kill at that range and do it&#039;s job else it has no place in the game.]]></description>
		<content:encoded><![CDATA[<p>Considering how fast you die from a burst at short range from any automatic weapon, you damn well should die from buckshot at close range&#8230; it takes like what? a quarter? half a second burst to kill a guy even on normal mode with my G3?</p>
<p>else why the hell would anyone use shotgun instead of the easier spray and pray automatic weapon for close range?</p>
<p>they want to nerf automatic shotgun further? go ahead, but i expect anyone to be hit by a pump action with buckshot at close range to be dead. It&#8217;s a bloody shotgun, with a round meant to be effective in game only at close range, IT BETTER damn well kill at that range and do it&#8217;s job else it has no place in the game.</p>
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		<title>By: Alex Walker</title>
		<link>http://games.on.net/2012/09/sitrep-analysing-the-armored-kill-battlefield-3-patch/comment-page-1/#comment-5652</link>
		<dc:creator>Alex Walker</dc:creator>
		<pubDate>Wed, 05 Sep 2012 10:48:07 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=4728#comment-5652</guid>
		<description><![CDATA[The only game where a shotgun needed a buff was the original Quake.]]></description>
		<content:encoded><![CDATA[<p>The only game where a shotgun needed a buff was the original Quake.</p>
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		<title>By: jumona</title>
		<link>http://games.on.net/2012/09/sitrep-analysing-the-armored-kill-battlefield-3-patch/comment-page-1/#comment-5651</link>
		<dc:creator>jumona</dc:creator>
		<pubDate>Wed, 05 Sep 2012 09:15:58 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=4728#comment-5651</guid>
		<description><![CDATA[This is a great post haha, Toby McCasker you did good.]]></description>
		<content:encoded><![CDATA[<p>This is a great post haha, Toby McCasker you did good.</p>
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		<title>By: steverogers42</title>
		<link>http://games.on.net/2012/09/sitrep-analysing-the-armored-kill-battlefield-3-patch/comment-page-1/#comment-5639</link>
		<dc:creator>steverogers42</dc:creator>
		<pubDate>Wed, 05 Sep 2012 07:24:44 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=4728#comment-5639</guid>
		<description><![CDATA[&lt;strong&gt;&lt;a href=&quot;#comment-5618&quot; rel=&quot;nofollow&quot;&gt;Toby&#032;McCasker&lt;/a&gt;&lt;/strong&gt;, 

Dude, I couldn&#039;t have worded it better... So thats why you get paided the big bucks... :3

Also, Tobes, if ima not ramboing the place or playing secret service medic, ima sticking my shotgun in weird and various places... &lt;3]]></description>
		<content:encoded><![CDATA[<p><strong><a href="#comment-5618" rel="nofollow">Toby&#032;McCasker</a></strong>, </p>
<p>Dude, I couldn&#8217;t have worded it better&#8230; So thats why you get paided the big bucks&#8230; :3</p>
<p>Also, Tobes, if ima not ramboing the place or playing secret service medic, ima sticking my shotgun in weird and various places&#8230; &lt;3</p>
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		<title>By: ashigaru</title>
		<link>http://games.on.net/2012/09/sitrep-analysing-the-armored-kill-battlefield-3-patch/comment-page-1/#comment-5631</link>
		<dc:creator>ashigaru</dc:creator>
		<pubDate>Wed, 05 Sep 2012 06:52:47 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=4728#comment-5631</guid>
		<description><![CDATA[&lt;blockquote cite=&quot;comment-5627&quot;&gt;

&lt;strong&gt;&lt;a href=&quot;#comment-5627&quot; rel=&quot;nofollow&quot;&gt;Toby&#032;McCasker&lt;/a&gt;&lt;/strong&gt;: 

Shotguns are far and away the one thing I get killed by the most in BF3. I’m also terrible at using the bastard things because I have a massive Rambo complex and you know how in Snake Eater, if Snake held down the trigger on a rapid-fire weapon for long enough, he’d start howling like a mad man? Yes. I also do this.


&lt;/blockquote&gt;

What do you think I do when I fire my nerf machine gun? XD]]></description>
		<content:encoded><![CDATA[<blockquote cite="comment-5627">
<p><strong><a href="#comment-5627" rel="nofollow">Toby&#032;McCasker</a></strong>: </p>
<p>Shotguns are far and away the one thing I get killed by the most in BF3. I’m also terrible at using the bastard things because I have a massive Rambo complex and you know how in Snake Eater, if Snake held down the trigger on a rapid-fire weapon for long enough, he’d start howling like a mad man? Yes. I also do this.</p>
</blockquote>
<p>What do you think I do when I fire my nerf machine gun? XD</p>
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		<title>By: Toby McCasker</title>
		<link>http://games.on.net/2012/09/sitrep-analysing-the-armored-kill-battlefield-3-patch/comment-page-1/#comment-5627</link>
		<dc:creator>Toby McCasker</dc:creator>
		<pubDate>Wed, 05 Sep 2012 06:19:01 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=4728#comment-5627</guid>
		<description><![CDATA[&lt;strong&gt;&lt;a href=&quot;#comment-5626&quot; rel=&quot;nofollow&quot;&gt;ashigaru&lt;/a&gt;&lt;/strong&gt;, 

Heeey, there&#039;s an idea. Gosh, I have enough glorious fails to fill up an entire YouTube, though. And by &quot;glorious&quot; I mean &quot;so embarrassing I got dumped.&quot; 

Shotguns are far and away the one thing I get killed by the most in BF3. I&#039;m also terrible at using the bastard things because I have a massive Rambo complex and you know how in Snake Eater, if Snake held down the trigger on a rapid-fire weapon for long enough, he&#039;d start howling like a mad man? Yes. I also do this.]]></description>
		<content:encoded><![CDATA[<p><strong><a href="#comment-5626" rel="nofollow">ashigaru</a></strong>, </p>
<p>Heeey, there&#8217;s an idea. Gosh, I have enough glorious fails to fill up an entire YouTube, though. And by &#8220;glorious&#8221; I mean &#8220;so embarrassing I got dumped.&#8221; </p>
<p>Shotguns are far and away the one thing I get killed by the most in BF3. I&#8217;m also terrible at using the bastard things because I have a massive Rambo complex and you know how in Snake Eater, if Snake held down the trigger on a rapid-fire weapon for long enough, he&#8217;d start howling like a mad man? Yes. I also do this.</p>
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		<title>By: ashigaru</title>
		<link>http://games.on.net/2012/09/sitrep-analysing-the-armored-kill-battlefield-3-patch/comment-page-1/#comment-5626</link>
		<dc:creator>ashigaru</dc:creator>
		<pubDate>Wed, 05 Sep 2012 05:55:27 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=4728#comment-5626</guid>
		<description><![CDATA[This is all well and good Tobes, but clearly you needed a montage in youtube of all the failpoints of what you&#039;re talking about, accompanied by some of your awesome music... Just sayin ;)

Agree with you on all points except the shotty issue. Being an engineer whore myself I don&#039;t normally care... But there was no point taking buckshot as opposed to slug ammo when they did the same thing, but slug was better over range. Still, I prefer snapping bastards from the other side of a ridge with my AKS-74U anyway *hugs*]]></description>
		<content:encoded><![CDATA[<p>This is all well and good Tobes, but clearly you needed a montage in youtube of all the failpoints of what you&#8217;re talking about, accompanied by some of your awesome music&#8230; Just sayin ;)</p>
<p>Agree with you on all points except the shotty issue. Being an engineer whore myself I don&#8217;t normally care&#8230; But there was no point taking buckshot as opposed to slug ammo when they did the same thing, but slug was better over range. Still, I prefer snapping bastards from the other side of a ridge with my AKS-74U anyway *hugs*</p>
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		<title>By: x66weed666x</title>
		<link>http://games.on.net/2012/09/sitrep-analysing-the-armored-kill-battlefield-3-patch/comment-page-1/#comment-5624</link>
		<dc:creator>x66weed666x</dc:creator>
		<pubDate>Wed, 05 Sep 2012 05:39:44 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=4728#comment-5624</guid>
		<description><![CDATA[Glad shotties are getting upped, they always did seem to be lacking in CQB.

I&#039;m happy with the G2A launchers being buffed, aslong as Below Radar still works properly.

Letting go of the trigger makes me sad to :(

I&#039;m for and against this attack heli nerf, no i dont want to have a near invulnerable chopper, but with the amount of stuff that can lock onto you, plus the fact that AA vehicles can now shoot clean across the map, helis are pretty buggered, especially when you get noobs (note: not newbs) in the gunners seat or pilots seat and whinge cause your flying low or just fly high cause i have no idea why.

Don&#039;t play rush to much, so i&#039;m hoping its a good thing!]]></description>
		<content:encoded><![CDATA[<p>Glad shotties are getting upped, they always did seem to be lacking in CQB.</p>
<p>I&#8217;m happy with the G2A launchers being buffed, aslong as Below Radar still works properly.</p>
<p>Letting go of the trigger makes me sad to :(</p>
<p>I&#8217;m for and against this attack heli nerf, no i dont want to have a near invulnerable chopper, but with the amount of stuff that can lock onto you, plus the fact that AA vehicles can now shoot clean across the map, helis are pretty buggered, especially when you get noobs (note: not newbs) in the gunners seat or pilots seat and whinge cause your flying low or just fly high cause i have no idea why.</p>
<p>Don&#8217;t play rush to much, so i&#8217;m hoping its a good thing!</p>
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		<title>By: Toby McCasker</title>
		<link>http://games.on.net/2012/09/sitrep-analysing-the-armored-kill-battlefield-3-patch/comment-page-1/#comment-5618</link>
		<dc:creator>Toby McCasker</dc:creator>
		<pubDate>Wed, 05 Sep 2012 04:56:09 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=4728#comment-5618</guid>
		<description><![CDATA[&lt;strong&gt;&lt;a href=&quot;#comment-5617&quot; rel=&quot;nofollow&quot;&gt;steverogers&#052;&#050;&lt;/a&gt;&lt;/strong&gt;, 

Really gurning for an Anton Chigurh haircut DLC now.]]></description>
		<content:encoded><![CDATA[<p><strong><a href="#comment-5617" rel="nofollow">steverogers&#052;&#050;</a></strong>, </p>
<p>Really gurning for an Anton Chigurh haircut DLC now.</p>
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		<title>By: steverogers42</title>
		<link>http://games.on.net/2012/09/sitrep-analysing-the-armored-kill-battlefield-3-patch/comment-page-1/#comment-5617</link>
		<dc:creator>steverogers42</dc:creator>
		<pubDate>Wed, 05 Sep 2012 04:51:42 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=4728#comment-5617</guid>
		<description><![CDATA[also i think with shotguns, people think terry crews in the expendables, but i use them like Anton Chigurh, its all about principals.

&lt;3]]></description>
		<content:encoded><![CDATA[<p>also i think with shotguns, people think terry crews in the expendables, but i use them like Anton Chigurh, its all about principals.</p>
<p>&lt;3</p>
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		<title>By: steverogers42</title>
		<link>http://games.on.net/2012/09/sitrep-analysing-the-armored-kill-battlefield-3-patch/comment-page-1/#comment-5616</link>
		<dc:creator>steverogers42</dc:creator>
		<pubDate>Wed, 05 Sep 2012 04:48:36 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=4728#comment-5616</guid>
		<description><![CDATA[&lt;strong&gt;&lt;a href=&quot;#comment-5613&quot; rel=&quot;nofollow&quot;&gt;Toby&#032;McCasker&lt;/a&gt;&lt;/strong&gt;, 

hahaha hatersGoN hate tobes, short range sucked with the pump, mid and far were not bad but the differences will be interesting, i will miss the firing times on the .44, had a LOT of fun with it on cqb recently, johnWayne-ing my way around servers...

also, m417 isnt as bad as i first thought... and using the l96 + iron sights and straight pull is most fun in hc.]]></description>
		<content:encoded><![CDATA[<p><strong><a href="#comment-5613" rel="nofollow">Toby&#032;McCasker</a></strong>, </p>
<p>hahaha hatersGoN hate tobes, short range sucked with the pump, mid and far were not bad but the differences will be interesting, i will miss the firing times on the .44, had a LOT of fun with it on cqb recently, johnWayne-ing my way around servers&#8230;</p>
<p>also, m417 isnt as bad as i first thought&#8230; and using the l96 + iron sights and straight pull is most fun in hc.</p>
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		<title>By: Toby McCasker</title>
		<link>http://games.on.net/2012/09/sitrep-analysing-the-armored-kill-battlefield-3-patch/comment-page-1/#comment-5613</link>
		<dc:creator>Toby McCasker</dc:creator>
		<pubDate>Wed, 05 Sep 2012 04:23:43 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=4728#comment-5613</guid>
		<description><![CDATA[&lt;strong&gt;&lt;a href=&quot;#comment-5612&quot; rel=&quot;nofollow&quot;&gt;ivantsr&lt;/a&gt;&lt;/strong&gt;, 

Anti-shotgun snob 4 life (because I just can&#039;t deal)]]></description>
		<content:encoded><![CDATA[<p><strong><a href="#comment-5612" rel="nofollow">ivantsr</a></strong>, </p>
<p>Anti-shotgun snob 4 life (because I just can&#8217;t deal)</p>
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		<title>By: ivantsr</title>
		<link>http://games.on.net/2012/09/sitrep-analysing-the-armored-kill-battlefield-3-patch/comment-page-1/#comment-5612</link>
		<dc:creator>ivantsr</dc:creator>
		<pubDate>Wed, 05 Sep 2012 04:14:56 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=4728#comment-5612</guid>
		<description><![CDATA[&lt;strong&gt;&lt;a href=&quot;#comment-5604&quot; rel=&quot;nofollow&quot;&gt;steverogers&#052;&#050;&lt;/a&gt;&lt;/strong&gt;, 
Amen. I hate that bit in gun master. That said it can be the bit that sorts out the men from the less skilled.

Toby,

As if buckshot didn&#039;t need a buff. I think you&#039;ll find that 12g flechette and slug need a slight nerf, or that slug needs a huge accuracy from the hip nerf (personally I think that&#039;s a solution). Perhaps all semi auto shotties need a huge accuracy from the hip nerf and increase in recoil.

Buckshot + pumper has always seemed to be slightly underpowered in CQB imho. With the slight range buff to pump actions (causing buckshot to have a tighter grouping) this now puts them where they should be. Absolutely deadly in CQB. The  pumper with buckshot is meant to sacrifice fire rate for short range control and stopping power making for absolute lethality. Makes sense to me.]]></description>
		<content:encoded><![CDATA[<p><strong><a href="#comment-5604" rel="nofollow">steverogers&#052;&#050;</a></strong>,<br />
Amen. I hate that bit in gun master. That said it can be the bit that sorts out the men from the less skilled.</p>
<p>Toby,</p>
<p>As if buckshot didn&#8217;t need a buff. I think you&#8217;ll find that 12g flechette and slug need a slight nerf, or that slug needs a huge accuracy from the hip nerf (personally I think that&#8217;s a solution). Perhaps all semi auto shotties need a huge accuracy from the hip nerf and increase in recoil.</p>
<p>Buckshot + pumper has always seemed to be slightly underpowered in CQB imho. With the slight range buff to pump actions (causing buckshot to have a tighter grouping) this now puts them where they should be. Absolutely deadly in CQB. The  pumper with buckshot is meant to sacrifice fire rate for short range control and stopping power making for absolute lethality. Makes sense to me.</p>
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		<title>By: steverogers42</title>
		<link>http://games.on.net/2012/09/sitrep-analysing-the-armored-kill-battlefield-3-patch/comment-page-1/#comment-5607</link>
		<dc:creator>steverogers42</dc:creator>
		<pubDate>Wed, 05 Sep 2012 03:37:14 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=4728#comment-5607</guid>
		<description><![CDATA[yea, last few times i played, i got to it, then switched to knife... eventually got some kills with it, but a lot of rage was happening on that server...]]></description>
		<content:encoded><![CDATA[<p>yea, last few times i played, i got to it, then switched to knife&#8230; eventually got some kills with it, but a lot of rage was happening on that server&#8230;</p>
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		<title>By: chainsawmcp</title>
		<link>http://games.on.net/2012/09/sitrep-analysing-the-armored-kill-battlefield-3-patch/comment-page-1/#comment-5606</link>
		<dc:creator>chainsawmcp</dc:creator>
		<pubDate>Wed, 05 Sep 2012 03:31:18 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=4728#comment-5606</guid>
		<description><![CDATA[&lt;strong&gt;&lt;a href=&quot;#comment-5604&quot; rel=&quot;nofollow&quot;&gt;steverogers&#052;&#050;&lt;/a&gt;&lt;/strong&gt;, 

I suicided more than I killed with that piece of ... ...]]></description>
		<content:encoded><![CDATA[<p><strong><a href="#comment-5604" rel="nofollow">steverogers&#052;&#050;</a></strong>, </p>
<p>I suicided more than I killed with that piece of &#8230; &#8230;</p>
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		<title>By: steverogers42</title>
		<link>http://games.on.net/2012/09/sitrep-analysing-the-armored-kill-battlefield-3-patch/comment-page-1/#comment-5604</link>
		<dc:creator>steverogers42</dc:creator>
		<pubDate>Wed, 05 Sep 2012 03:09:21 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=4728#comment-5604</guid>
		<description><![CDATA[The only thing i care about in the patch aside from the m16/m4 nerfing is this:

&quot;MK3A1 now uses flechette rounds instead of Frag rounds in Gun Master mode (in Close Quarters).&quot;

Now gunmaster might not have that choke point that the negotiator creates... frag rounds are nearly pointless.]]></description>
		<content:encoded><![CDATA[<p>The only thing i care about in the patch aside from the m16/m4 nerfing is this:</p>
<p>&#8220;MK3A1 now uses flechette rounds instead of Frag rounds in Gun Master mode (in Close Quarters).&#8221;</p>
<p>Now gunmaster might not have that choke point that the negotiator creates&#8230; frag rounds are nearly pointless.</p>
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