Group quests to be removed as well: "People have less patience these days," says designer.
By Tim Colwill on September 20, 2012 at 12:33 pm
One of the biggest changes for Cataclysm was Blizzard’s wholesale adoption of phasing as a go-to technique for storytelling — but in Pandaria, Blizzard are cutting back on all that. As I instruct my team, phasing is like a story sledgehammer,” said Blizzard’s lead quest designer David Kosak. “It’s the big gun. We want to avoid it as much as possible.”
“There’s still phasing in Mists of Pandaria for major story moments, but it’ll be very obvious that you’ve been phased,” he said. “And even then, the big change for Mists of Pandaria over most of Cataclysm is that players will be able to see their friends even if they’re in different phases — the difference being that one player will see one version of the surroundings and others players will see another.”
Kosak also discussed the addition of companion quests, where you can unlock different companions to accompany you as you progress through your faction, as well as the removal of group quests. “People have less patience these days,” he said. “The biggest problem with group quests way back in the days of vanilla WoW was the process of actually getting people together. It took a long time.”