
The impending release of the DOOM 3 BFG Edition was quickly interpreted as some sort of HD remake, but id Software’s Tim Willits says that this is just not the case.
“We’ve actually put a heck of a lot of RAGE tech into the DOOM 3 engine to kind of modernise the game,” he said.
“We have the RAGE input control, checkpoints, we’ve updated the lighting so it’s brighter, we changed the flashlight, tweaked ammo, we’ve put the RAGE network layer in to make it run faster at low latency, and we added 3D support, multi-display support for PC.”
But id didn’t stop there, says Willits. “We went through every single level of the original and things that were really frustrating or not fun, we made them more enjoyable,” he said. “A number of publishers have put together compilation packs and said to people ‘oh hey, three old games for 20 bucks, this is great!’ But we’ve really worked hard to make this version of DOOM 3 more than just a re-release.”
Source: VG247
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The sad news is no doom & doom 2 multiplayer for PC
http://forums.bethsoft.com/topic/1408944-doom-3-bfg-edition-faq/
Yeah that sucks why no multiplayer on PC its where it all started. Bastards!
The Classic Doom mod was the best part of Doom 3.
Bit that bugs me the most…
serz guys… doom 1 and 2? Im more than just excited about getting a remade better doom 3! this is going to awesome :D
I’m looking forward to it, I also backed the Oculus Rift devkit, looking forward to getting my hands on it in December.
Regarding the multiplayer, my guess is that for the console releases they had to develop new features to make the multiplayer work across the Xbox and PSN services. It’s that stuff that isn’t in the PC versions which is what they’re pointing out. Doom and Doom II can be had for almost nothing on PC and there are plenty of Multiplayer options including open source engine versions. It would be nice to have the same quality of service the consoles have for playing with friends and finding games. But for me it’s not a big deal.
I really liked Doom 3 and can’t wait to play the revisited version in VR! :)
“we’ve put the RAGE network layer in to make it run faster at low latency, and we added 3D support, multi-display support for PC.”
Huh? Rage ran like crap in MP, even playing with my mate who lives about 10km away. I can host a range of MP games on my connection with 5-6 players before it starts to become unplayable. Rage couldn’t even handle 2 people.
From the screenshots I have seen of Doom 3 BFG it looks only average. Whilst it is better than the original PC release it does however not even come close to the HD texture mods that are around for Doom 3.
I could care less of that, but the most important part is:
“we’ve updated the lighting so it’s brighter, we changed the flashlight,”
GOOD,
DOOM3 was retarded because while it’s ultimately an action shooter it tries injecting the fear through LACK of light, which effectively means you can hardly shoot things properly since you can’t see a damn thing.
It’s like Doom’s complete darkness cacodemon section, except done for ENTIRE game.
What is your upload bandwidth?
Yeah, I was thoroughly disappointed to hear that co-op is not in the BFG edition. I guess it’s good that my bro is pre-ordering Borderlands 2 now.
70kb/s
Big chunks of rage engine in it?
After being shafted by rage just because i have amd video, they can keep it.
b is bits and B is bytes so I imagine you want B. Also, 70kB/s is really quite average for upload bandwidth…
pinothyj,
Well, yeah… thanks for pointing that out. It’s not a server or anything made for large player counts, just my standard gaming connection hosting locally.
But it sure as hell should be enough to handle 2 people in an FPS game without lagging same as every other game I own. Especially a game like rage where there was bugger all that really needed to be transmitted in comparison to the rest of the games I’ve hosted.
It even lagged too much to play properly in the vehicle mode with just 2 people and no AI, which would only take a fraction of that bandwidth.