"I am thinking about whether I should prepare another difficulty that everyone can complete."
By Tim Colwill on September 4, 2012 at 2:35 pm
The director of Dark Souls has admitted in an interview that the game’s difficulty has been one of its biggest hurdles in getting people to even try it. “..it is true that Dark Souls is rather difficult and a number of people may hesitate to play,” said Hidetaka Miyazaki to Metro.
“This fact is really sad to me and I am thinking about whether I should prepare another difficulty that everyone can complete or carefully send all gamers the messages behind our difficult games.”
“However, I suppose gamers do not particularly prefer easy games,” he says. “What they want is interesting and worthwhile games to play, so I think it is natural that hindrance or stress that does not attribute to such interesting and worthwhile elements will be removed in the end.”
In the same interview, Miyazaki mentions how flattered he is that Cliffy B wants to emulate Dark Souls, and that “the petition campaign (for a PC version) was absolutely a big surprise for us. I believe that the petition was one of the main factors that we finally determine on creating the PC version”.