'Just because it's F2P doesn't mean we're not doing single player,' claims EA
By Tim Colwill on September 10, 2012 at 5:07 pm
artist game formerly known as Command & Conquer: Generals 2 and now just as ‘Command & Conquer’ instead has confirmed — in a sort of backwards manner — that it won’t be ditching single player just because it’s free-to-play.
“Our intention with Command & Conquer is to create a triple-A experience. And by that I mean we’re using Frostbite tech, we’re using very high-end graphics,” said EA’s Frank Gibeau. “Does that mean it’s not going to have single-player? No, that’s something we’ve obviously heard loud and clear that is important to people.
“The beauty of free-to-play, is that we can adjust and adapt to what we’re hearing as opposed to, ‘I’m sorry, it’s two months from ship and it is what it is.’”
The game will still be set in the era of the previous 2003 Generals game for its single-player, with the goal eventually being to bring in units from Red Alert and Tiberium Sun and “to have some stuff fans have been asking for, for years.”