"Projects like this you guys seem to think are 'trivial', but they are not."
By Tim Colwill on September 20, 2012 at 10:31 am
A user on Capcom’s ‘Ask Capcom’ thread on their official forum posed the question: “can you tell us when start to make Resident Evil 6 PC version?” Although their grammar was unclear, Capcom’s answer was not: Senior VP Christian Svensson replied to say that they were taking their time with it as they were anxious to avoid another Resident Evil 4 scenario.
“It is a small, but appropriately sized team working on the RE6 PC project,” he wrote. “It is a different group than originally planned, lest it would have taken even longer than it currently will but this team will do a better job than what was being considered originally.
“The process did not begin until after the console versions were complete, submitted, approved by console 1st parties to use that final codebase as the starting point. It will be some time still before we provide details on release dates and PC specific parameters.”
Pouring cold water on the idea that a proper PC port was easy, he said: “Projects like this you guys seem to think are “trivial” but they are not. When they get treated as trivial, you end up with Resident Evil 4 PC… which I don’t think too many true fans were pleased with.”