I loved Perfect Dark on the Nintendo 64. I must have sunk hundreds of hours into that game, replaying the single player, doing the co-op, sharing a couch with three mates well into the small hours of the school holidays. But there was this section — in Area 51 Infiltration, to be exact — where the frame rate would just die when you exploded a sentry bot. The game could not handle smoke from explosions at all. Walking through it caused the console to become a slideshow.
They shipped the game anyway and, hell, I had a good time. But when the game was re-mastered for the Xbox 360 and re-released on Xbox LIVE, those frame-rate problems were gone. The games’ ugly models were cleaned up. The textures were crisp and sharp.
Imagine if they weren’t? Imagine if Rare and Microsoft just released the game exactly as it was the first time around. Imagine how hilariously redundant that would be, using the power of your new Xbox 360 to run a game that barely needed it. Why, I imagine that if that happened, anybody who shelled out for the re-release would be pretty mad.

It’s not exactly rocket science
Dark Souls is coming to PC, following a successful petition by gamers everywhere to bring it over from console. Unfortunately, we’ve recently learned that it will be locked to 30FPS and a 720p resolution. The news has upset more than a few PC gamers, but it’s also caused a lot of people to claim that those upset gamers are being unreasonable.
Well, no. They’re not. You see, if you spend more money, you expect a better result. This is how capitalism works.
If you shell out for a home theatre system, you expect to get better picture quality. If you go all out on a nice pair of Sennheisers, you expect the sound to be fantastic.
If you drop a couple thousand dollars on a top-of-the-line gaming computer, you expect a top-of-the-line gaming experience, that makes the best use of your new hardware. Right? Because this is how capitalism works.
Wasted money, wasted potential
Conversely, if I purchase a blu-ray disc only to find that it’s locked to standard definition and thus looks like crap on my new home theatre, I’ll be pissed. If I grab a new album from my favourite band only to find that the CD has been encoded at a bitrate no better than I’d get if somebody played it to me down the phone, I’d be furious.
And who would gainsay me? Nobody. Nobody would think twice: you’d be well within your rights to be upset about a total failure to utilise the potential of a media platform, especially since you shelled out all of that money to set it up.
But for some reason, if you get frustrated that a game developer releases a PC game with a locked FPS and resolution, you’re being completely unreasonable, and probably a PC elitist to boot. Right?

Well, bollocks to that.
I just spent a lot of money on a new computer. Intel i7 3820, GeForce 670, 16 GB RAM, SSD, the works. I’m pretty happy with it, thanks for asking. It spits out Hitman at a silky-smooth 65 FPS, and I’m sure Square Enix won’t mind me telling you that Sleeping Dogs looks amazing with HD textures cranked on and world density set to maximum, streaming out to my loungeroom TV at full 1080p. It runs Crysis like it was Pac-Man.
This is why I buy the things I buy: because I expect — quite reasonably — that games will look better if I spend the money to give them an environment in which to do so.
It’s not okay to say we should “just be happy that it’s coming to PC”. Implicit in the request for developers to bring their game to PC is the understanding that they’ll try their best to take advantage of the power of the PC platform because that power is what the platform is all about. It is somewhat naive to think PC gamers, who by their very nature are more financially invested than their console counterparts, won’t be annoyed when it’s revealed that their money is going to waste.
If you petitioned a movie studio to bring an old 1980′s movie to blu-ray and, when they finally did, you found that it was actually just an upscaled version of the original rather than being remastered to HD, you’d be mad, right? You wouldn’t say “Oh well, at least I got it in blu-ray! I’m thankful for that.” You’d say “Uhhh, okay. Why would I even buy it on blu-ray? I’ll just buy the original.”
That’s exactly what’s on offer here. No, it’s not unreasonable to be annoyed about this. And writing it off as “PC elitism” is not cool, either.

But there’s no need to be a dick about it
It’s great that Namco Bandai are bringing the game to PC, and it’s great that it’s being exposed to a new audience, especially one that likes to paint itself as the hardest of core. It’s also highly commendable of From Software to be so upfront about their problems bringing the game over. Many developers fail to mention it completely, and you only find out later when outraged forum posts start flooding the internet.
If you’re the sort of person whose purchase hinges around this, then you now have that information. You should be thankful that you knew before, and not after you’d just dropped $70 on it. That’s great, too.
It’s not great to start flinging names around and acting as if Namco Bandai personally came to your house and pooped in your letterbox. So if you could just stop doing that, I’d appreciate it. You make us all look bad.
Seriously, stop it.
It’s not the end of the world. Dark Souls will still be playable, still fun, and — as countless Game of the Year awards will attest — still an amazing game. It’s even had some of those cripplingly bad lag problems tidied up, if this Eurogamer preview is anything to go by.
In fact, I would suggest you think about buying the game anyway. I know that we’re getting massively and inexplicably price-gouged, but maybe it’s worth it.

Take one for the team
PC gamers, we are a secondary market. It’s sad, but it’s true. Consoles are the target platform now, and they’re probably going to be that way for a while to come. Many publishers are already abandoning the PC as a platform, citing concerns with piracy, or development costs. From Software have — in what is a highly commendable step — taken the time to bring this game to PC, purely because of consumer demand. Make no mistake: other publishers are watching this. They’re looking at this to see how it goes down.
This is why, if you support PC gaming, and especially if you’re one of the people who actually signed the petition, you should do the right thing and buy the game. If the game sells well, it’ll encourage other publishers to think about doing the same. It might convince more publishers to take their games to our favourite platform, and, hopefully, they’ll take the time to properly optimise them.
If it sells badly, it’s just yet another nail in the coffin of publisher confidence in the platform. And that’s the last thing we need.
Before you argue that supporting a straight, unoptimised port is just encouraging poor games, stop for a second and consider: there’s no nuance here. There’s no room for qualification. Don’t think that publishers will see poor sales figures and think “Well, that’s what happens when we don’t optimise our games for PC! Maybe we’ll optimise next time.” You’re kidding yourself. Poor sales figures on PC are poor sales figures on PC, end of story. They could very well have repercussions that make it even harder than it is to be a PC gamer.
This is a tipping point. We owe it to ourselves as PC gamers to be supportive, mature, and calm the face of belittling comments about our optimisation concerns.
There’s no excuse for paying Australian Steam prices, though. Green Man Gaming has it for $39.99, which is a very reasonable amount and only slightly less than you’d pay for the console version.
You can use the following bbCode
[i], [b], [img], [quote], [url href="http://www.google.com/"]Google[/url]
Leave a Reply
You must be logged in to post a comment.

facebook
twitter
google+
rss



amen
Completely agree with this article. Nice going.
I pre-ordered at my local EB as soon as I could. Having signed the petition and enjoying the game on 360 I look forward to the PC version. I am not going to cry about 720p and 30fps (woah is my PC gaming first world problem!) Yes bigger and better would have been a nice bonus, but I would rather have the game on PC to enjoy regardless.
As you mentioned Eurogamer said the areas that had bad fps on console seem to be fixed =) So a more constant 30fps, plus the new content included in what I found wasn’t a bad looking game on console already is fine by me.
Agree with your point, however they already know this.
the last few call of Duty’s have been badly optimized ports….and they sold terribly…..
More recently, the new Tom Clancy Ghost recon thing was a pure port. I know many people havent bought it because it DOESNT work, as they just stuck a “Made for PC” label on the box and shipped it.
I hope we continue to get these games, but “porting” works, only if (and using your analogy) the do the HD conversion. Just rebinding keys and shipping it doesnt count. You need to do more. Otherwise people will just download emulators and do it themselves (and often have better success!)
Its a shame, because games like the Tom Clancy and others could have been fantastic….I hope dark souls proves the exception rather than the rule. Personally not as worried about the 720P and 30FPS, which whilist annoying, i can support. if they dont change anything else however…..
No. If it bombs someone is going to ask why, why didn’t it do as well as Alan Wake (for a perfect example)? No way is it simply going to be dismissed as a loss and something they will never ever do again.
In a business that is more about making money than ever before they’re going to analyse the hell out of any failures in order to improve in the future. And what’re they going to find? Pages and pages of how shitty a port it is and exactly what could have been done to make it more palatable.
To give them money regardless of the quality is just madness, it takes away the only voice consumers have that matters (to them).
Why did you not mention the use of GFWL? That alone was a clear indicator that Dark Souls was going to be a bad port.
The Colwill,
Do you think it would have been better off not being made?
Because that’s not a clear indicator of a bad port. There is a number of games with it that are not bad ports at all (Looking at you, Batman).
Good article Tim!
pinothyj,
I reject your premise that we should just suck it up and buy crap console ports. Surely publishers have people capable of reasoning as basic as, “Game X, developed as a solid PC game, sold N hundred million copies, whereas game Y, a terrible port, sold M hundred thousand copies, maybe there’s a correlation here.”
Rewarding bad behaviour does not help anyone, surely that’s obvious? I think it’s irresponsible to suggest otherwise.
As to whether it shouldn’t have been made, no, it should have been made, but if they’re going to do such a half-arsed job of it, we shouldn’t spend our hard-earned money on it, it should be boycotted, then at least there’s the potential for a lesson to be learned.
I agree with the rest of the article for the most part though.
“Colwill’s mediated dissection of modern gaming is at once deft, bold, and undeniably required in these troubled times. An exciting young voice in contemporary vidya.”
Other publishers will see us lap up a crappy port, pay the bucks for it “coming to PC”, and all we’ll get is crappy ports.
spoidar,
Yep, the lesson learnt from a boycott will be “why bother listening to PC owners? They jump up and down demanding a release and then they don’t bother buying it when it’s eventually done. We’ll just stick to consoles and ignore any pleading PC owners in future.” Considering in this case they’ve taken a game completely developed solely for consoles and then *gasp* ported it means this was never going to be a marvelous job. However if this game is supported then perhaps the next release from From software will be jointly developed for consoles and PCs simultaneously? You know, because then there’s a demonstrated market for PCs? Stranger things have happened…
Ah, so THAT’S how capitalism works. I’d always wondered ;)
Nice article dude. And a good point McGondy, that certainly is a problem. It’s not like there’s a shortage of crappy ports, and supporting more crappy ports can’t be good. But, like Tim said, it’s a balance between “just be happy it’s coming to PC” and “Be pissed off they’re halfarsing it.”
makena,
I think you’ll find that Arkham Asylum and Arkham City are the exceptions rather than the rule. Apart from those two games, every GFWL game has generally been a bad port (some worse than others).
That’s not even counting the fact that GFWL itself is a port of Xbox Live (complete with regional restrictions).
The low resolution doesn’t bother me but the 30fps cap does. I literately can’t look at the screen for more then 10 minutes at a time and this is the reason why I couldn’t play L.A. Noire, Stacking & From Dust etc. on PC because of the 30fps cap.
Personally I’d rather be championing games like Deus Ex: HR, which treated the PC as a first class citizen and earned my $70 as a result. While I agree that being loud and obnoxious is never a good way to represent your community, I don’t think we should consider bad ports ‘good enough’ just because we’d get nothing otherwise, and I’m not into the idea of buying a game that’s not enjoyable to play because of a bad port, just on principle. That just sets a bad precedent.
If a publisher for a certain game doesn’t consider this platform sustainable, fine — if they want to port a game, great, and if it’s good I’ll buy it, but they need to do a decent job of it. If they don’t port it properly, I just won’t buy it and can’t see myself being concerned about that. There are lots of great games (and great ports) coming out for the PC, and as long as they keep coming I’ll keep buying them.
palzer0,
That’s not the case at all, there are a number of others.
We get it, you don’t like GFWL, neither do I for that matter, but to simply state if it has that it’s a bad port is simply incorrect.
I actually have to disagree with what Tim says about buying Dark Souls despite it being a bad port.
Developers should learn that they can’t just serve up a bad port just because of popular demand and expect money to just roll in. They should put in the effort to do it properly (high res textures, uncapped framerate, proper keyboard/mouse support, no GFWL, LAN play (if applicable) and so on) – even going so far as to delay it if necessary to get it to an acceptable PC standard.
A good example of this is Alan Wake – look at how quickly Remedy made back the PC development costs. That was because the port was done properly with the positive reaction spreading via word of mouth. Remedy even released a DRM free version via GOG.com (albeit a few months after initial release) just in case people didn’t want to use Steam (a decision which probably netted them even more money).
If a developer can’t even be bothered to put in the effort to make a good port to PC they shouldn’t bother wasting their (and our) time.
WTF. So we just gonna cop this on the chin. FUCK THAT SHIT. The main reason to get this on a pc is to experience it with SMOOOTH FPS, NO SLOW DOWN, HIGH RESOLUTION TO GET IT CRISP AND SHARP, MORE DETAIL, MORE POTENTIAL. PERSONAL THE EXPERIENCE THAT LITTLE BIT MORE.
Fuck the developers, they’re useless trash, pc elitists are elite for a reason we know what shit is good and we don’t accept shit. I got a 360 and ps3 and refuse to get this game on a console then I heard it coming out to pc. Fuck that shit, I rather get the best experience possible for my $.
Non native resolution is just unacceptable. If this was running at 320p on the consoles you’d be hearing just as much about it from them but us PC peeps should just sit there and pay to take it up the… no thanks.
I feel like my times been wasted, waiting for the PC port when I could of already bought the console version if I had known the PC version was going to be so poor. Infact I feel this PC port may cause more damage to the company and they should just ditch the idea.
How many people will buy the game who don’t even know this news only to launch it and think the company has released a broken product.
palzer0,
The difference here is that From never intended to make Dark Souls for the PC. I specifically asked them this last year and they just about turned white and enchanted themselves with demonic wards. I think they’ve made something like two PC games in their entire lives. In this case, it REALLY is a case of “be stoked it even exists.”
Toby McCasker,
That point really, really should have been made in the article. It makes the whole thing halfway valid rather than a Devils Advocate article that’s a little late to the party.
It would indeed be disappointing if they made a decision based purely on the PC sales figures. I agree that the suggestion that consumers buy a game to show their support is kind of silly. The problem here is that voting with your wallet is a binary system – you can’t let the developer know that you’re buying it even though it’s a bad port, or that you’re not buying it because you’re disappointed with the lack of effort put into it. Ultimately a game is a product, and I think to say that we should spend money on a poor product in order to send a message is misguided, especially when that message won’t actually be communicated effectively.
Is the message “Yay From Software, we love that you’re supporting the PC! If you put a PC team on your next title from day one it’ll be even more awesome and you’ll sell even more on PC!!” or is it “Oh thank goodness you’re throwing us a bone From Software, we’re so grateful that you’re trying to squeeze a few more dollars out of the PC market, and next time if you poop out a rubbish console port for PC we’ll buy that too!”?
There’s a subtle difference…
Ouch! I’m not really sure how I was supposed to include that in the article since I a) didn’t know it and b) am not actually Toby McCasker, but sure!
I think the article makes it fairly clear that From Software are doing a “commendable job” in bringing it to PC, and in upfront stating their own concerns about failing to optimise it, and that we should be glad it is happening. Whether or not they’ve done it before is… completely irrelevant?
It’s ok Mr Colwill, you’re doing a top job. :)
I can honestly say I’d rather throw my computer away and completely forget about gaming than support a company who makes a straight up port like this and when (not if, when) it sells poorly, blames it on PC gamers with unrealistic expectations instead of taking a long hard look at themselves and realising that it was their own doing. There aren’t many developers who make games with PC gamers in mind these days, and its a shame, but I do continue to support those who do. Consoles have definitely slowed the rate of development by a considerable margin. Without the current generation (PS3 and Xbox360), I’d definitely wager we’d have better looking games if not better games all-round.
I’m not entirely sure why developers think porting games from consoles like this is acceptable, or when they stopped understanding PC gamers and what we expect from a game and our money, but the sooner they look back and figure out why certain games over the years have sold well and why others have not instead of just claiming we pirate everything, the better.
I think the sticking point is that people signed the petition expecting From Software to actually put in the effort required to make it a good port. That they’ve said they’re not putting in any effort at all should not give them a free pass.
I’m with you, i can deal with the other stuff but 30fps is just awful. I’m still willing to give it a shot though, i only paid $29 for a key from GMG. i just hope someone makes a hack to unlock the framerate.
A good read.
Whilst I don’t like framerate caps it didn’t seem too bad in Transformers: War for cybertron but the framelimit made it feel laggy at times. Limiting the resolution to 1280×720 however is just plain right bizarre, even old games (decade old games say) can be forced to a much higher resolution than that just by editing a config file. I’m trying to imagine Dark souls at 1280×720 on my 24″ screen, I imagine it will make my eyes bleed from all the pixels.
they should’ve outsourced it to another company and tripled their sales.
I’m not buying it, i dont give a f what you say if its an amazing game you buy it, your the one telling the devs that its ok to be lazy and dont try hard enough its cool we like our games as shitty ports, that dont even use keyboard and mice. The people buying things like this are what killing pc gaming.
If this is a big hit expect more poor half assed ports.
“Take one for the team” PC gamers have been ‘taking one for the team’ for ages now. If you’re going to poorly port the game to PC then expect low sales. If you buy bad ports then the publishers that are watching will say “spend the least amount of money you can doing a bare minimum port”.
Good article. I think you make a valid observation in that there ‘is no nuance to it’ in the publisher’s eyes.
If it sells poorly due to the disappointing porting, well this obvious reason will not even register to the decision makers.
Unfortunately in my case seeing as my disposable income is significantly less than it used to be, I’d only be willing to put money into more focused efforts such as a kickstarter, or indie game developers that ‘get it’.
Such a shame that in their brave venture onto the pc platform, they’ve shot themselves in both feet.
Tim Colwill,
What Toby said changes it from a story about how people aren’t doing as much as they should be but we should all just accept it anyway into to a story about people who are quite possibly doing as much as they’re able – which just might be a reason to accept something less than stellar from them.
If that was your intention all along, I didn’t get that from the article at all.
And when do we get to edit our comments? I’m staring at my typo and it’s driving me crazy.
What typo?
I can’t spot a spelling mistake in either of those comments. I even ran that last one through Word to make sure.
This is my favourite comment so far.
Not only have you missed the point, but you have re-enforced that for some developers working on a multiplatform release, it’s not worth bothering with a PC version at all.
You are welcomed to represent the PC elite, but one only has to ask. What games do you intend on playing when there are none being released?
“PC gamers, we are a secondary market. It’s sad, but it’s true. Consoles are the target platform now, and they’re probably going to be that way for a while to come. Many publishers are already abandoning the PC as a platform, citing concerns with piracy, or development costs.”
What a crock, PC gaming is cheaper for developers there’s no console license fees, piracy is on the downturn, Indie gaming is exploding. Were getting huge titles coming to the PC like Sleeping Dogs, GTA 5, UFO, F1, Borderlands 2, Guild Wars2, the list goes on and on and on…
PC is a primary market.
Lol another crock of shit, There’s plenty of games coming to the PC, we get games that only consoles can dream of playing.
Not every frikkin game has to come out on all platforms
No games being released on PC ? lol wtf would you like a list ?
Are you trolling?
Do not support bad quality!
A locked res is beyond lazy, a first year programming student would know how to program in a different res!
YOU ARE FLAT OUT HURTING THE PC LANDSCAPE BY GIVING IN TO THIS!
And showing a huge lack of a back bone!
PC GAMING IS NOT DYING, NOT GIVING INTO AN IDIOTIC DEV/PUB WILL NOT KILL PC GAMING! GET OVER IT!
Please, I’d love to see a list of PC exclusive titles that deliver on exactly what you want as a PC elitist gamer.
Yes I’m trolling, give me the list.
I agree with you, Diablo 3 sold what, 10 million copies on the PC? Battlefield 3 probably has sold more on the PC than any singular console platform, StarCraft 2 still makes waves in the eSports arena, Skyrim printed money for Bethesda on the PC and continues to sell well.
The problem is that it’s difficult to gauge how many copies on PC get sold as platforms like Steam are unwilling to give out any numbers.
But with that said, once you release a game on console, it sells well… Then it falls into obscurity never to hit the top of the best selling charts again.
But if you take a look at steam… Even a 10 year old game that goes on special can suddenly hit the number 1 best selling title, it’s no extra work for the developer, they didnt have to remake or alter the game, but it will sell like hotcakes.
If you make a good game, you support it well, you price it well you will sell copies on the PC, remember that the alternative on PC is a free one, so they need to either make it more convenient, have features the pirated copy doesn’t that people will want or price it better and it will sell.
I for one won’t support this game, I had every intention to, but it’s a lazy console port, I’ve spent thousands on my eyefinity gaming rig and to be forced to downscale a game to 1/50th of my total resolution is just crap.
meanwhile those don’t care are enjoying the fuck out of a flawless game.
I’ll see you all in lordran, smashing the shit out of seathe and engaging in jolly cooperation.
I’ll join you in that. I personally can’t wait for this game to appear on PC, warts and all. And no, I don’t feel guilty buying a “crappy console port” because I know I’m still going to enjoy the living daylights out of it.
As I’ve mentioned to others before, as long as it doesn’t end up performing WORSE than the console version (here’s looking at you Blighttown!), I’ll be happy!
its quite simple. i will torrent this console port poc and then most likly delete it.. locked @ 30fps and 720 rez .. thats so lame.. yer flame me all u want but these developers deserve there game to die and burn.. i loved the original .. all console games are leaked weeks before release date, and there no no copy protection or cdkey online protection .. just have updated firmware and play for free.. stupid console developers
But where do you draw the line? I don’t honestly understand why you would even want the game on PC if there’s literally LITERALLY 0 difference between the console and PC version except it doesn’t lag in 1 or 2 places. It’s a disgusting state if we have to support leftover scraps just to get games here (which we actually don’t given the quality of more recent ports) and I would frankly rather the platform die than betray my standards as when it comes down to it the perks of the PC is what separates us from console users and if you’re willing to give up those perks so easily then why not just become a console user?
Also just quietly my monitor is slightly borked and doesn’t display 1280×720 properly so even if I wanted the game I wouldn’t be able to get it.
I still have hope that some talented people will unlock 60 fps and higher res, happens to most other games. Devs are just lazy on pc since most of the time since its such a DIY platform.
WOW Tim Colwill, you really do not have a clue at all.
Slap down some money for a pc game that runs like a console game hmmmm……no thanks! Have you forgoten what pc gamimg is?
Yes pc games that are pc games profit quite well if you did not know.
What a stupid article!
Now is your chance!
Use your knowledge to school Tim, when I get home in a few hours I’m looking forward to reading your rebuttal article that really shows Tim the true face of PC gaming.
Hey, i don’t care lol
I usually love tims articles, but i don’t agree with this one thats all.
exe3,
You can still run the game exe3, even if you monitor doesn’t display 1280*720. properly – that’s just the internal frame buffer resolution, the actual output will be whatever resolution your monitor runs at. (i,e, it will look as shit as a 720p image, but be upscaled to the resolution you use).
I’ve got this one preordered. I’m very disappointed about the resolution and frame cap as I’m a graphics whore, but I love gameplay even more than graphics. I haven’t played this game yet at all, so the choice is – buy it on console, or buy it on PC. The PC version will be the best version, if only slightly, so it’s a no brainer for me. I also have faith that there will be patches and mods – I know what dolphin can do for Wii games and ENB can do for GTA… so it’ll all work out in the end.
Let’s not sugarcoat it guys, here are our options:
1) Don’t buy the game.
This will result in poor sales figures, and publishers will think “Let’s not bother bringing games to the PC. Even when we do, they just complain.”
There is no grey area here. Anybody hoping that publishers will research into forum threads and say “Gosh, it would have sold better if only it was optimised! We’ll do that next time” is kidding themselves. It’s wishful thinking of the highest order.
2) Buy the game
Good sales figures will show that there’s a PC audience willing to pay for content, not just pirate it. This will encourage developers to spend more time and money on making proper optimised PC games.
There really is no middle ground here, and anybody who thinks that they’re “sending a message” by not buying it is right: you are sending a message. You’re saying “PC gamers aren’t worth catering for”.
There are some great companies doing some great things on PC. But they’re more and more in the minority. We get our games late. We get them frame-capped. We get them price-jacked.
We need to take every opportunity to show that we support developers who support us, even if things aren’t as optimised as they could be. Every developer who makes the move to PC benefits the platform as a whole.
Take a look at the bigger picture before being worried about the resolution of the smaller picture on the monitor.
While i do agree with most of what you are saying Tim, i think spending money on this is going against every thing that makes us pc gamers.
Would it not be better to put money into other games that atleat try somewhat to listen to us?
I dont know about most of you but between Battlefield 3, Age of conan, Civilization and the total war series i have not even had time to buy let alone play starcraft 2 or diablo 3 yet.
And then there is all those other tasty mmos that i keep dreaming of playing one day, there to many good games to throw money at this balls up!
If you’re the type to accept “piss poor workmanship” then the only true word for you is SUCKER!
Would anyone purchase a 720P 30FPS LED TV at the same price as all the 3D FULL HD LED TV’s just in case that company stopped making TV’s?
You would more then likely tell them to F… OFF from making them then… plenty of other manufacturers out there.
And if a company wants to stick their heads in the sand and say “Oh it didn’t sell on PC because PC players are Prima donna’s” and not because their product is piss poor quality, then they never cared about their PC customers any way.
If you want the game because of the game-play (quality be damned!) then that is your own free choice.
Tim Colwill,
I still think it’s a narrow view to take – your scenario is looking at singular instances but that isn’t the case in the real world. There are a lot of console ports out there for sale at any one time from a lot of different publishers.
If one publisher is killing it in the PC market with their port and another is failing miserably (using whatever metrics they use, I’m sure they’ve got some great ones) it’s not unreasonable to think that the poorly performing publisher might attempt to draw some conclusions from that.
The notion that a business would simply write off a loss from a sector that has historically shown profits and is still doing so for competitors (and possibly other products of their own) without any analysis just doesn’t make sense.
That and the fact that as we go forward consumers are gaining more and more access to developers and publishers and telling them exactly what the problems are. It isn’t a closed system like it might once have been, there’s feedback by the truckload to be had and sometimes they’re even asking for it.
I believe poor console ports are more an example of business types trying to get away with the least amount of effort for the most amount of profit, rather than the beginings of publishers losing interest in what they percieve to be a dying market because nobody is buying their shitty products.
Less sales now (with vocal feedback) will result in better products in the long run for PC gamers, not their demise.
ROCKSTAR Dev: “Ok, we’ve been sitting on it long enough, time to release Red Dead Redemption PC, goodness knows they’ve been asking for it,” … reads backlash to Dark Souls PC… “hmmm, or maybe we can just avoid that shitstorm altogether”.
j/k
Tim Colwill,
Dismissing a 30 FPS framecap and 720p resolution as “(not as) optimised as they could be” is disengenious in the extreme. We are not children to be satisifed with whatever scraps that should fall our way, and smilingly ask for more. Their answering our petition for a PC release of Darksouls with the laziest and most inept console port I can remember is insulting, and not behaviour we should be reinforcing with our wallets.
This is not an example of developers “supporting us” with a popular console exclusive coming the the PC, but instead an example of a developer seeing just how poor of a port will the PC community will stomach.
I see no evidence for the arguement that “Every developer who makes the move to PC benefits the platform as a whole.” Supporting a port this poor does not improve the PC platform, but instead reinforces the apparently prevalent view that PC gamers will continue to support console-centric development, and be pleased with our ‘sloppy-second’ ports. This is not the sort of development that we should encourage.
This is the part I have a problem with. With devs/pubs acting as you say wouldn’t they just as quickly react if the game was successful by thinking they did a perfect job and that no further effort need be done in the future?
So if we buy the game anyway devopers will think oh great it sold like hot cakes with little effort, that was easy lets do it again.
You make pc gaming out like it is struggling when its not, EA have just stated there making more from pc sales then ps3 and not far behind xbox.
Developers know there’s massive pc base out there and increasing especially china,
theres always gona be developers making pc games don’ worry.
I’ve just come away from playing Darksiders II. Why do I bring this up? Because as far as ports go this one seems below average. Very little in the way of options and the whole game feels like it’s designed for a control pad. I’m having an absolute blast! So far this is one of the more entertaining games I’ve played this year!
The big difference is we’re going into Dark Souls with our eyes open. Just a thought for the day. <_<
NO, it will show them that its ok to feed people SHIT and it will get worse if this is a huge success. DO NOT BUY.
Agreed
LOL shlaimon you summed it up in just two lines.
I cant believe this is even up for debate.
*rolls eyes*
The first game was also below average for a port BUT YOU COULD STILL CHANGE YOUR RESOLUTION. Not every port needs every bell and whistle or option available for adjustment but there are some things that aren’t negotiable, and changing resolution is one of them.
So bloody what? That wasn’t the point. But I’m not arguing with you because you’ve already made up your mind. I might as well argue with the neighbour’s garden gnome. *rolls eyes back*
vcatkiller, you’ve already made up your mind as well. So what’s your point?
I guess I’d better add my 2 cents as well…
If we take Tim’s argument to its logical conclusion, then ultimately very few developers will bother to give PC gamers any of the things we take for granted (e.g. options) simply because we’d still buy the game anyway. If a publisher/developer sees my decision to not buy the game as “needless complaining”, then it tells me that they were never interested in understanding why people complain in the first place. When we’re talking about full-priced games, you better bloody believe that I’d want a decent port with PC-specific features with it. Otherwise it’s shows contempt for the audience.
This.
Yeah I think you missed the mark with this one Tim. If a dev isn’t willing to put in the effort to make a quality port then why should I give them my money? If they then blame piracy or whining PC gamers for poor sales then they weren’t really all that committed in the first place.
You’re tearing me apart GON!!!
honestly I’m with the people that say eating up this shit will only make the publisher/developer serve us up more shit they will see this (if it is a success) as us saying to them “oh yes feed us your scraps like the baggers we are , we have been wrong all along we are the dirty pc peasants we long to eat at the table of mighty console master race”
well fuck that I’m not PC master race for nothing I expect quality when I play games I want the full experiences not some half ass port.
DO NOT BUY THIS GAME don’t support half assed ports DEMAND quality and perfection, otherwise why the hell did we spend 1000+ on a tricked out rig just to play leftovers??
I shore as shit didn’t wast my money to play bad console ports
I hope some smart cookie mods the hell out of this game and makes it great!!
then maybe I will buy it.
exe3,
Despite that I said I’m not arguing (because you’re not buying it anyhow I’m sure) my point was that the game (Darksiders II) is entertaining regardless of what features it doesn’t have. Also it still functions pretty well too. If I’m having a great time enjoying the game, it’s stable and runs smoothly then I don’t see why there is a problem? What, I can’t run the game at such a high resolution I can see the veins in my enemies eyes at 100 meters? Must be the end of the world. <_<
I got fed up with bad console ports so long ago I have only bought a few in the last few years and those I got for a really cheap price and even then I felt like I paid too much for some.
“PC gamers, we are a secondary market. It’s sad, but it’s true. ”
Every time someone posts a comment like this, I just picture the suits of places like Blizzard and Valve having a laugh before clinking their brandy-filled glasses from the back of their solid gold hydrofoils.
The PC market isn’t dead, it has just changed with the times and is far ahead consoles who are still reliant on the dinosaur that is physical mediums and brick and mortar outlets. Companies that keep up with these changes are still raking in the profit. Those who don’t are usually the first to blame PC gamers for not throwing money at their early-to-mid 90′s business model.
I disagree with your assumptions. The kind of companies that have no clue what the gaming community is saying about their game and aren’t able to fashion excuses other than ‘pc gamers are whingers’ are the type to respond poorly to both poor or high sales. High sales will just reinforce bad practices that made them money. If they are that clueless, then they are that clueless.
The sort of doom-casting. lamenting the state of PC gaming here feels extremely out-dated. There are plenty of good developers out there that do understand the PC market, they are making games that are worth spending money on. I have never been bereft of good games to play on my PC.
This kind of jingoistic flag-waving for PC parity with consoles is more than pointless and many years too late. The ‘PC gamer’ is an outdated concept almost, ‘Gamers’ are multi-platform, if you can afford a good gaming PC chances are you have a console or two lying around, a portable or a smart phone, maybe a tablet or netbook too. All different channels that can server different games for different needs.
The only thing we don’t need, is one device to just try to copy another.
They would have got my money though if they charged us the US price, I would have got it just on the basis that I prefer gaming on my PC to my PS3, but that is not enough for a lot of people and to dismiss them as wrong, and worse yet as harming the industry they support with 100-1000′s of dollars a year to companies that are doing the right thing is peculiar type of misplaced priorities.
If this game does not do well on the PC it is far from the end of PC gaming, it is not even another nail in the coffin or whatever downward slope some people are claiming. It is just one more company making bad choices in the whole swarm of developers releasing good and bad games regularly on all platforms.
At the end of the day, the ONLY thing we have in this market, where the signal to noise ratio means no-one gets heard or individually catered to, is our own discretionary taste and standards, nothing else is so important, especially one developer/publisher, that we need to compromise them.
Man, I completely disagree. Don’t buy the game. Developers DO know that it didn’t sell well because it was a shitty port. This is always a big concern internally for companies and a lot of companies also plan accordingly. Don’t buy the game. If they don’t want to cater to PC gamers, others will fill the void and they’ll get all our money and we’ll get much better PC games.
I think the fact that we’ve been buying these games is the reason they continue to exist. I hardly see the point in continuing to put money into games that only seem to appear on the PC as an afterthought, especially when I own the consoles. That’s kinda like ordering a steak dinner, having it delivered to you uncooked, and still paying for it afterward. I should pay because I want the restaurant to stay in business to deliver uncooked steaks in the future? I don’t think so.
As long as there are PCs, there will be PC games even if the users have to create them theirselves. Take a look at steam. The mainstream game market is sprinting in the direction of mediocrity anyway, I’m not sure I’ll want what’s coming down the pipe.
“Because this is how capitalism works”
…No, it isn’t and…
“If it sells badly, it’s just yet another nail in the coffin of publisher confidence in the platform. And that’s the last thing we need.”
…that isn’t a very good argument for not paying for intellectual property.
There’s an old saying in advertising.
“If a product’s good, tell your friends. If it’s not good, tell us.”
Given the prevalance of social media such as Twitter, Facebook and even Youtube, telling devs/publishers that a PC port is not good has become a hell of a lot easier. Gearbox used this feedback to figure out what was wrong with the PC port of the original Borderlands (which, admittedly, wasn’t the greatest port ever) and fix it in the sequel.
This is especially relevant with the recent news of Target coming under fire for their kids clothing via their Facebook page.
Wait, what‽ You do realise that, at the heart of it, I am strongly against the creation of the port in the first place. But all of that aside, I asked one question to The Colwill (who never replied to me :-[) whether, after all that he typed, he thinks that this whole situation would been better off if the game had never been ported.
I have no smegging idea where you extract all that of which I was supposed to have said or implied.
I am literally dumbfounded…
Even as a primarily PC gamer i’m not to upset about this port.
As far as i know they said they would never be doing a pc release but after so many people petitioned they decided they would but to keep it fair to their console fan-base they straight up ported it so it would be the exact same game.
If the pc one got extras then the original fans would be rightfully upset but if it doesn’t the pc fans are upset.
I’m just happy to be able to play darksouls on another system since its such an amazing game.