Creator "really hopes" standalone game will be successful enough to justify console release.
By Tim Colwill on August 20, 2012 at 12:51 pm
ArmA website Armaholic has been busily collating various tidbits of information on the recently-announced standalone version of Day Z, the hugely popular post-apocalyptic survival mod for ArmA II. It seems that the standalone version will have no mod support at launch, but creator Dean ‘Rocket’ Hall is planning a complete rebuild of the Chernarus map, with more detail, entire new areas, and more buildings that can be entered and explored.
Rocket elaborated on the underground bases first mentioned back in July, saying they would be instanced through portals (visualised as grates in the ground) and that players would be able to dig them out, concrete them, even set up hydroponics inside. The underground bases could also be collapsed, killing players inside.
Hall apparently “really hopes” the game will be successful enough to justify a console release, but that “Day Z will be driven by its PC development and it will innovative on that.”
Source: Armaholic (via Instinx)