Source 2 engine appears to be in development

Source engine logo

An intrepid investigator over at valvetime.net has discovered some very interesting news. Digging through the Source Filmmaker script files, a man named Barnz has discovered many references – over 60 in fact – to a ‘Source 2′, from which we can only assume that a successor to the current Source game engine is in development.

The references come along side further references to something called ‘Hybrid’, which the site speculates is the base on which the Source 2 engine will sit. Finally, as the site also mentions, over at the Valve Software page, under the section about the Source engine, it says, “Source is considered the most flexible, comprehensive, and powerful game development environment out there. And it’s about to get even better.” HMM.

Source: Valvetime.net

12 comments (Leave your own)

It’s about time. Hopefully it’s a huge advance, but knowing valve I don’t have high hopes.

 

About flipping time (assuming it’s true) though the quote at the end sounds like it’s still gonna be the same engine just with more upgrades. Hopefully fixing those attrocious load times is the first thing they do.

Not too surprising either, there’s no way anyone’s gonna let it fly them using Source on the next gen consoles though I doubt they’ll be pushing things technologically like they did when Source was first released.

 

It could merely be a more cross platform build of the engine, being that they’re working on moving to Linux. They’ve always said that the engine was designed to constantly be updated to current gen style graphics, rather than building a whole new engine. Current iterations of it are pretty damn good now.

 

mindsnare,

That was the intention but the fact of the matter is that you can’t do this forever. Eventually you have to make something new from scratch and Source imo has long since past this date. Everything they make regardless of if they’ve programmed in some newer things like partial dynamic lighting still looks extremely dated.

Also it’s not *that* different from any other developer upgrading their engine, Epic does the same with their Unreal engine’s but they don’t make a big deal about it and they also know when it’s time to bring out something new.

 

HL2:EP3 has probably been waiting for this

 
TheOriginalDaniel

dragazarth,

HL2:EP3 was cancelled a long time ago, Gabe Newell himself said he dropped the Episodic content awhile ago, I’m surprised to still see people talking about EP3 when it’s clearly going to be HL3 where to ever have a release date it would make sense that it comes along with a new engine.

“Episode Three was put on hold when Valve decided to move away from the episodic model in late 2007, right after Episode Two’s release.”

Source: http://www.gameinformer.com/b/news/archive/2011/06/15/half-life-3-hints-surface.aspx

 

“Source 2 released” First game using the technology: Half Life 2. On Linux…Not to be negative or anything, but Valve don’t make games any more. They make episodes and mods. That hasn’t changed, and it will not change. Soruce 2 will be nothing more than their Linux port that doesn’t support DirectX, and thy’ll call it a milestone.

 

nice. I’ve gave up on waiting for half life 3 lol they’ll prob do the old sneaky “hey half life 3 is going to be out within a year” stunt they did with half life 2 (even though i think it took a little longer because the source engine got stolen/hacked or something ?)

 

theoriginaldaniel,

What I dislike about that is that you’d assume they’d continue on with the story left off from ep2 but I wanted HL3 to have G-Man send you through time again otherwise it’d continue to annoy me that HL2 and onwards is essentially a completely different FRANCHISE to HL1. I’d rather keep the time hoping personally to justify the radical differences between HL1 and HL2.

 

I have faith. I always have faith.

To say they are not developers any more is ludicrous in my opinion. I agree that a major focus of Valve is their steam platform, and even looks like they are moving more towards hardware with recent findings. Source Filmmaker to me is a big “development” in the gaming world. I would also like to mention, Left 4 Dead was developed in 2008 and still is an amazing and original IP, and Portal 2 which came out last year is one of the greater games to come out this century. If they released a game every year they would be viewed as terrible like Activision and EA, but if they dont they are still terrible? .

Trust me, I want to see Half Life continue as much as the next man, and I have resentment to .. but dont be blinded, Valve is the smartest out of the entire bunch.. if people like us are on forums talking about how they need another engine, you really think they havent come to the same conclusion?

 

oh would you look at that… it’s 2012. guess i’m right >.> and obnoxious about it too…
I’ve been saying for about 3 years that SOME news of the continuation of HL WILL come out in 2012.
And with that release about Ricochet a few months ago :P

 

“Source is considered the most flexible, comprehensive, and powerful game development environment out there. And it’s about to get even better.”

rofl.

 
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