"I think obviously the community has been upset with some of the decisions they made."
By Tim Colwill on August 20, 2012 at 4:31 pm
David Brevik is the original creator of Diablo, who used to work at Blizzard North back when the game was in development. He was recently interviewed by IncGamers, who discussed how he felt about the latest release in the staggeringly popular ARPG franchise.
“Honestly, I think that they did a lot of the things the best they could, it was a very different game than I would have created,” said Brevik. “The team and personalities, the people, the talent and all the design philosophies of the people that worked on it (…) those people have their own style and the their own way they like to design. It was very, very different from the Blizzard North.”
“They made some decisions with the loot system that were very different than the way that we did it in Diablo II.” Brevik continued. “I think that obviously the community has been upset with some of the decisions they made (…) It seems odd that they have not really responded in a quick fashion to some of these things. I think they are very well aware of the problems at this point and are trying to fix some of this stuff. It’s a shame that they had to learn some of these painful lessons.”
Brevik also went on to express his happiness at the success of Diablo III showing that the game was important, as “it shows that the people that were involved in Diablo really did matter, and so I am happy that it has come to light that how talented that group was.”