Some framerate issues still being worked on, but very promising.
By Tim Colwill on August 24, 2012 at 10:26 am
PC gamers rejoice – it seems that an enthusiastic modder has already created a workaround to fix the internal resolution issues which were limiting Dark Souls to 720p regardless of your monitor. A NeoGAF forum member by the name of Durante has posted this explanation showing some before and after screenshots, which links to this site as a place to download it from.
There are a few known issues including bad framerates with AMD cards, but presumably these will be ironed out soon. Meanwhile, Green Man Gaming have issued a statement on their recent refusal to sell the game to Australians, claiming that they “haven’t been able to reach an agreement regarding the specifics of this product”, and “as such we can’t currently sell Dark Souls in Australia and New Zealand”.
When games.on.net asked them why Dark Souls was sold to us prior to having an agreement in place, their community manager responded with “It shouldn’t have been. But anyone who bought it during that time will still receive their copy.”
Source: Thanks, Jambo