
The Creative Assembly brought Total War: Rome 2 to Rezzed this weekend, giving a world premiere of the most anticipated strategy sequel since, you know, Total War: Shogun 2. Lead designer Jamie Russell told a no doubt enraptured audience that Rome 2 will feel more personal than previous entires in the franchise.
“Close-up, we want the men to feel more human. We’ve got facial animations, emotional interactions between men, so that if the guy next to me gets hit by an arrow, I’ll react to that,” he said.
“It’s all about a darker vision of war. We want the combat to feel more brutal, more visceral. And we want the form-combat to really get a sense of that Roman war machine, that unique fighting style of the Roman meat grinder legions. Our aim Russell is for Rome 2 to deliver some of the most spectacular sights you’ve ever seen in a video game.”
Source: Eurogamer
You can use the following bbCode
[i], [b], [img], [quote], [url href="http://www.google.com/"]Google[/url]
Leave a Reply
You must be logged in to post a comment.

facebook
twitter
google+
rss



Yeah, uhh that’s all fine and good…
just as long as they don’t sacrifice the remaining good parts of Total War…
Like in Shogun 2? -_-
They always make it sound like the next Total War game will be some kind of revolution but then it actually comes out and it’s only ever an evolution of the last. Not saying it’s a bad thing, just saying it’s never what they initially say it will be.
Sounds to me like all this “up close and personal” stuff really means smaller battles. Hope I am wrong though.
CA have been talking about Legions, so I hope that implies the battles will be even larger… It sounds awesome, but it is still over a year away, so plenty of time to perfect it :)
Even if it is only a Rome era rendition of Shogun 2 I would be happy – everything else will be a bonus.