Torchlight II still being re-balanced, Runic wary of setting release date

Torchlight 2 Logo

By on July 18, 2012 at 6:56 pm

A post on the official Torchlight II forums by Travis Baldree has outlined the state of affairs for Runic Games’ upcoming sequel. Torchlight II was originally expected “shortly after Diablo III“, but with Diablo III now past the two month mark, there’s no sign of Torchlight II on the horizon. Along with tweaks to the skill system, “some of the bigger ticket items were to do with respecs and how we handle them, how we join games from friend lists, detection of low-ping players, and a bunch of other stuff,” writes Travis. “We made skills queueable, added Function key binding for skills, added inventory sorting, and so on.”

Travis also mentions the addition of a checkbox to new game creation in the lobby system that will force a ‘reroll’ of sorts, which will re-seed and re-populate your entire game, and that Acts 2 and 3 are in the final stages of spit-and-polishing.

Source: Blue’s News

4 comments (Leave your own)

I just don’t want to wait like another year just to play it on my OSX Machine

 

release it NOW!!!

 

Hopefully, they are looking at what diablo 3 did wrong, and not doing it.

 

I’m hoping the respec can be done anytime… and not just in the first 10 levels… I really hate the idea of creating multiple characters of the same class when a simple respec function can let me change the play style. This was something Diablo 3 did really well (despite being simplistic in it’s implementation).

 
Leave a comment

You can use the following bbCode
[i], [b], [img], [quote], [url href="http://www.google.com/"]Google[/url]

Leave a Reply

PC Gaming Calendar 2014

Follow Games.on.net

YouTube

Steam Group

Upcoming Games

Community Soapbox

Recent Features
Doom

DOOM: We go hands-on with id’s breakneck-speed bloodbath

Fast, furious, and with a little bit of demonic possession mixed-in. What's not to like?

avcon_indies_2015

AVCon Indies 2015: The Five Games We’d Most Like To Give Ultimately Meaningless Awards To

We return to Adelaide's AVCon to sample some of Australia's finest indies.

Heroes of the Storm

Heroes of the Storm: Breaking down the MOBA barriers makes for better gameplay

By equalising all players, Heroes of the Storm leads to better competition, not weaker, says James.

battlecry

BattleCry hands-on: Bethesda’s F2P title still needs more time

James is forbidden from shouting his battle cries in public, but he is not forbidden from playing BattleCry.

Streaming Radio
Radio Streams are restricted to iiNet group customers.

GreenManGaming MREC

Facebook Like Box