Review: The Secret World

The Secret World

On 2 a.m. Saturday, June 30, 2012, the unthinkable happened. Funcom’s new Lovecraftian MMORPG, The Secret World, went live. After the launch disaster that was Age of Conan, and more recently—Diablo III, I half expected logging in to cause my modem to spontaneously combust in unholy fire.

I created my character—sexy red hair with a great choice of looks. I moved around—great graphics at fifty frames per second. Curious, I tested if a bug remained that I had reported a week prior in beta. It was fixed.

This is a Funcom game. I was confused. It wasn’t supposed to be this way! After recovering from the shock induced by this smooth launch, I started towards Temple Hall in London…

A grim story

The Secret World’s biggest draw is its story. Designed by Ragnar Tørnquist, famed for his stories in Dreamfall and The Longest Journey, The Secret World has the darkest storytelling in an MMO to date. It tells of demons spawned from nightmares. Of burning witch hunts and collapsed mine suffocations. Of murderous carnival rides made to sacrifice young children so a billionaire can feed on their souls.

Drawing you into this story is investigative quest design. Rather than “Kill ten zombies and bring me their brains”, quests often ask you questions, with the answers revealing map coordinates or computer passwords. These include puzzles like “What does this Morse Code message translate to?”, “What mythology do the ‘hands of time’ point to?”, and “What’s four times the duration of The Safety Dance?” (Seriously.)

If you want to complete the game, you’ll have to use your brain, a good deal of lateral thinking, and Google. On the other hand, if you don’t care for story, and just want to level-up, the game’s not for you—much of the best content’s hidden behind riddles.

Knives and bullets (and shotguns, too)

The Secret World has a well-balanced combat game, too. With each character being able to learn all 525 available skills, you have thousands of possible builds. However, so far I’ve been unable to determine a clear winning build. This is a remarkable feat, considering that Star Wars: The Old Republic launched rife with balance issues, and my time in Guild Wars 2 has failed to convince me that ArenaNet is faring any better.

The Secret World achieves this balance through varied encounter design. Because each character can learn every skill, encounters are designed for this variety. You’re not a class—you’re an operative with an armoury, and you do best by choosing the right weapon for the job. Even as the all-important healer, I had to swap my healing for damage mid-dungeon for bosses that favoured a damage race approach. That’s why, in addition to her assault rifle, my healer keeps a trusty shotgun handy—for close encounters.

This illustrates how The Secret World is joining the cool-developers club that’s trying to ‘kill’ the holy trinity of damage, tanking, and healing. While the trinity still reigns, versatility is king. To aid this, you’re able to save your skill builds as templates, and switch to these quickly out of combat.  Playing the trinity becomes more engaging than in the traditional MMORPG, because you’ll need to constantly tweak your build to match the encounter.

1, 1, 1, 1…

The skill system does have its problems, however. Because the game’s designed to ‘blossom’ into long-term experimentation, early combat’s a repetitive spamfest. You just don’t have the options available to play around with interesting builds, and the early encounters are simplified to match. After the first ten hours this problem rights itself with more complex encounters and an expanded armoury, but you’ll want to approach the start with patience.

Second, because the game requires such an investment into your main character, little point exists to play an alt. Even your faction choice is mostly cosmetic, meaning you’re not rewarded with new content for starting a new character. This may rankle with altaholics.

Fortunately, the game is huge, so you won’t need to play an alt just to see new content. After a hundred hours of hardcore play, I’m still in the middle of the second zone (out of nine). The game really rewards you for taking your time. There is no ‘end game’—rushing will simply leave you with a gimped character that needs to repeat content to skill up. Instead, you’re encouraged to explore, run dungeons, and train skills as you go.

Laaaaaag

The Secret World, like EVE Online, uses one mega-server. This server is then split into several ‘dimensions’, and you can change dimensions to group with anyone. This is actually a big benefit—the looking for group channel broadcasts across multiple dimensions, and finding groups has never been easier.

The only downside, of course, is that the server is in America. Worse, it’s on the American east coast—expect latency of 250-300ms. Worse again, no ping tunnels exist for the game. Terribad.

That said, the game is playable for the most part. The combat rewards planning over reflexes, so you won’t be at a disadvantage. Unlike a certain other online game (that starts with a ‘D’), all attacks are telegraphed, so if you need to roll out of dodge, you’ll get fair warning.

The only trouble I had was the occasional ping spike when it seemed my router chose the scenic route through Alaska. While the single-server technology makes local servers almost unwanted (I like being able to easily get groups), Funcom would do well to provide a ping tunnelling service to reduce lag spikes for players outside America.

It’s all swings and roundabouts, though. Unlike just about every other publisher, Funcom doesn’t price gouge Australians, and you can buy the game from them direct for $50. When you consider that the first month’s subscription is included, you’re given incredible value for a new AAA title of this quality. While its future remains to be seen, The Secret World has made one of the most promising starts of any recent MMO.

Good

  • Great performance for a launch title.
  • Atmospheric, good looking world.
  • Thrilling Lovecraftian story in a refreshing, modern setting.
  • Varied encounters make for engaging combat.
  • Investigations require real thinking.
  • Deep, complex skill system encourages thought and creativity.
  • Large amount of levelling content that breaks the rush-to-endgame mould.
  • Excellent cosmetic look customisation.
  • Global server makes the game feel populated at all hours.
  • Cheap starter price.

Bad

  • Combat takes time to show its potential.
  • Little point to play an alt.
  • American east coast server with no ping tunnelling.
26 comments (Leave your own)
Patrick Vuleta

As a short add-on to this article, Funcom today released details of its plans for the game going forward, which include monthly content updates, PvP dungeons, raids, and so on: http://forums.thesecretworld.com/showthread.php?p=1225583#post1225583

 

This is a PC game right. Slightly confused by –

‘Great performance for a launch title’

How have I never heard of this game before…

 

Definitely a PC game!

Patrick’s ‘performance’ comment refers to most MMO’s falling flat on their faces at launch.

 
Patrick Vuleta

Hey v4moose!

Yes, this is a PC game – subscription-based MMO.

Great performance for a launch title basically meant that unlike Diablo 3 (for example), the game just worked almost perfectly from the very minute it launched – I was there. :)

There were some bugs with missions, but Funcom fixed them really quick – all of the ones I reported in my time playing were actually addressed in the patch that went up just before I finished writing this article.

So you have a game that looks great and fairly bug-free, and the only technical issue is really the occasional lag spikes. (Generally you won’t notice the latency)

And you’ve probably not heard of it because Funcom hasn’t done a lot of advertising. GW2 is getting major hype behind it, but Funcom has followed a more word-of-mouth marketing style for The Secret World.

 

I am thoroughly enjoying this game so far.

 

The ping is nowhere near as bad as 300ms. There is a UI mod that will display your ping. I am stuck on a RIM here in suburban QLD (so that means un-fast ADSL1) and I am getting anywhere from 200 (off-peak times) to 250 (at US peak times). Also, I adore this game.

And I don’t think I agree with the alts statement. I have used up all four of my character slots, just so I can try out different beginning builds to see what suited me best. Also, one is Male and the other Female so I can take advantage of both sides of the fashion spectrum.

 
Patrick Vuleta

Do you have a link to the UI mod? Everything I’ve looked into seems to place the server on the east coast, and 300 ping is what east coast servers get. I’d be keen to check it out.

The alt statement in context was really about that there’s no content difference between factions. Once you’ve decided on your build and fashion there’s little reason to stick with an alt.

This is especially the case given that by building up an alt, you’re reducing your main’s power. Many of the strongest builds use passive skills from all over the place, which takes time to earn, and if you want access to 3-4 very powerful builds, you’re effectively going to have to work on every single weapon type. Takes too much time to play an alt at the same time imo.

But great to know you’re enjoying the game. :) I am too, but I have to document all faults as I find them.

 
Patrick Vuleta

Well I went and found a UI mod to confirm that. My ping is on average 275, but it does spike up past 300.

So I’m going to have to stand by the original article comment, though I can always edit it to make it more specific. :)

And really, the concern is more with the spike freezes. I’ve looked into ways to stabilise the ping, but none of the tunneling services offer for The Secret World. I was kinda hoping that if Funcom actually knows this is a problem, they might do something about it, since it’s literally the only technical problem I have with the game right now.

Don’t encounter any bugs, and the latency is perfectly playable in general. It’s just frustrating to get a spike at a critical moment.

 
Unworthy King

Played the beta; wasn’t impressed.

It will go F2P just like AoC did, so might retry it then.

 

it’s a lot of fun but yeah ,you really should take your time and workout what works best for you – working on a Templar Magus at the moment ,nothing more satisfying than setting fire to a bad guy with and elemental spell then finishing it off with a load of buckshot to the face :D

 
Patrick Vuleta

unworthyking,

It improved a lot from the beta, actually. :)

I doubt it will go F2P anytime soon. AoC only went F2P after three years, and The Secret World’s player retention is a great deal higher than AoC’s at launch.

 
Unworthy King

Patrick Vuleta,

Yeah, maybe. I think I just don’t like MMOs in general. :\

 

It’s funny how you’ve never heard/rarely hear about some things, but then when they are mentioned out the blue you suddenly notice that thing a heap. My youngest brother was around yesterday telling me about Secret World, which I didn’t recognise at first until he described the factions. I remember I signed up to try get into the beta or something like that a while back. My brother and I have been looking for a new MMO and I’ve not been enthralled by my GW2 experiences so far [beta testing afterall] so this looks really interesting. I’ll wait for my brother to report back on what he thinks about it before I get it.

Things to add about it would be that you can either pay $50 and pay a monthly subscription, or pay $200 off the bat and you’re subscribed for life. I’m not sure if you can upgrade to that later, but considering that if you go the latter route and play the game for 6months at least you’ve paid it off, that’s not a bad deal. Especially when you can come back to it at any point. I also wonder if GoN might be able to host the files? Apparently it’s 15gb or so and my brother had been downloading at a trickle off the official site. [Unless that beta client updates to the full release client?]

 

Piesexual: Yes the beta client does update to the full release client

Great Review Patrick, This is honestly the most fun MMORPG i’ve played to date, and that includes WoW, Vanguard:SOH, Warhammer Online, Eve Online, Rift, SWTOR, TERA… maybe a few more

 

Great review – have been a Gamespot/IGN-aholic for a long time and really enjoy the reviews you guys are putting out. While it is nearly impossible for a critic to steer away from subjectivity, both the Games On Net team and yourself are doing really well.

I especially applaud your decision to move away from scoring reviews.

With regards to TSW; this really is a great MMO. I retired from WOW about 6 years ago and have struggled to get into any MMO since. I thought that SWTOR would have changed that, however after a few weeks I had lost all interest.

TSW is completely different. Being full time employed (with girlfriend), I rarely get more than an hour or two to sit down throughout the week, and might find a few hours on the weekend to play a game. Every time I log into TSW it feels like there is something new and exciting to do. I haven’t needed to run around for half an hour just to get into the action, and the story is compelling enough to keep me so engaged that I can pick up from where I left off.

Highly recommend that everyone tries it out, if only to experience the atmosphere of the game or amazing sound quality, artwork and enemy design.

 

After playing SWG and then WoW for many years I was burnt out by MMO’s and only lasted in SWTOR for about 3 months.

This sounds pretty awesome though and I may just pick it up to play as a SP game with some grouping on the side.

 
Village idiot

Patrick Vuleta,

Thanks for the article. I’ve been hearing about this game for a while now… But have been forcing myself not to look into it as ive been eagerly awaiting GW2. You are starting to convince me otherwise.

I’m torn as I’m one of the people who only has very limited time to play, and now i fear that I may have to split my time between two MMOs.

 
Patrick Vuleta

Thanks for the kind comments. :)

I prefer TSW to GW2. I do try to stay objective in these reviews and not come across as a salesman or anything, but this is the best MMO I’ve played, even after the GW2 beta.

I’m still buying GW2 because, well… I preordered it and they don’t take refunds. ;) It’s still shaping up to be a good game, but I just prefer TSW. The combat’s a lot more balanced right now, and the setting is a lot more intriguing.

Plus, GW2 doesn’t make you do things like find out how electrical circuits work just to finish a quest… that was ridiculous, in a good way. :P

 

Good article, as usual. And no explicit mention of a certain couple of female characters… perhaps the therapy is taking hold.

You convinced me to try it, hopefully it’ll tear me away from Civ 5… a new expansion and temporary unemployment have done some pretty horrible things to my sleep patterns. At least in an MMO you know it’s time to go to sleep when you’re getting ganked by trash.

 
Patrick Vuleta

ooshp: And no explicit mention of a certain couple of female characters… perhaps the therapy is taking hold.

I was pacing myself.

 

arkanis:
Piesexual: Yes the beta client does update to the full release client

Good to know. I was also getting horrible speeds through the patcher, will grab the beta from GON instead

 
Patrick Vuleta

Here’s the link to the GON file: http://games.on.net/file/49992/

 
Village idiot

Patrick Vuleta,

So I’ve been trawling the web for a while now and I think you have convinced me to at least give it a go. For $50 for a month I can’t really go wrong.

I do want a new pc first so I can squeeze as much shininess as I can out of it. What did you play it on and how did it run?

 

Most of my PC is 4 years old. Core2Duo E8500, 4gig RAM, and hard drives with 10 gig space each that haven’t been formatted in 4 years.

The only saving grace is a ATI HD5800 video card, but that in itself is two years old.

I can still run it on max settings (ultra) at 30FPS, though tesselation added on top strains my PC.

I can run it on ‘high’ settings at 50FPS.

 
Patrick Vuleta

^ my comment. :P

 

Patrick Vuleta: I was pacing myself.

I did hear mention of sexy red hair….

 
Leave a comment

You can use the following bbCode
[i], [b], [img], [quote], [url href="http://www.google.com/"]Google[/url]

Leave a Reply

Follow Games.on.net

Steam Group

Subscribe

Subscribe

Stay updated and get games.on.net delivered daily to your inbox!

Email:

Upcoming Games

Releasing Soon
Dead Island: Riptide Metro: Last Light Company of Heroes 2

Community Soapbox

Recent Features
World of Warcraft

Building heroic scenarios, tweaking valor, and reduced XP: We talk to Blizzard’s Ion Hazzikostas about WoW 5.3

Why are Blizzard slashing the XP for the final five levels by 33%? Find out inside.

Anomaly 2

Anomaly 2 reviewed: Refreshingly clever strategy is back

The addition of multiplayer makes this twisted strategy title even better.

Civilization V: Brave New World

Hands-on with Civilization V’s Brave New World expansion

James tries to recreate the rise and fall of the Mayans in Civ V's new expansion.

Gigabyte Metro Last Light Comp

Gear up for the Metro with Gigabyte! Win yourself a new GTX660 and more

Crush the mutants into submission with these new tools. Click here and enter!

Vireio Perception

Vireio Perception vs. Oculus Rift: An open letter to Nate Mitchell

The developers behind open-source Oculus Rift drivers take issue with Nate Mitchell's claims.

Streaming Radio
Radio Streams are restricted to iiNet group customers.

GreenManGaming MREC

The Regulars
Windows 8.1

Friday Tech Roundup (17 May 2013): Windows 8.1 is almost upon us

Plus, Google CEO says "don't be evil" was "stupid", and the $325,000 in-vitro burger.

Clive Barker's Jericho

Sitrep: A Troubled Romance with Clive Barker’s Jericho

Toby's guilty pleasure is this atrociously designed FPS.

Binary Domain

You Know What I Love? Rough Games

Brendan explains how sometimes it's better to try for something new than polish something old.

7GHz Haswell Processor

Friday Tech Roundup (10 May 2013): Would you like a 7GHz processor?

Plus quantum internet a reality, and the open-source gun controller.

Facebook Like Box

Friends of games.on.net