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	<title>Comments on: Market research showed gamers wanted to be scared together with Dead Space 3</title>
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	<link>http://games.on.net/2012/07/market-research-showed-gamers-wanted-to-be-scared-together-with-dead-space-3/</link>
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		<title>By: scared</title>
		<link>http://games.on.net/2012/07/market-research-showed-gamers-wanted-to-be-scared-together-with-dead-space-3/#comment-1443</link>
		<dc:creator>scared</dc:creator>
		<pubDate>Sun, 22 Jul 2012 02:36:24 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=1567#comment-1443</guid>
		<description><![CDATA[ugh, I hate coop in games. 

Dead Space 1 was good, 2 tried to appeal to the COD crowd and was an average game and I don&#039;t see Dead Space 3 getting back to DS1 levels (I hate coop).]]></description>
		<content:encoded><![CDATA[<p>ugh, I hate coop in games. </p>
<p>Dead Space 1 was good, 2 tried to appeal to the COD crowd and was an average game and I don&#8217;t see Dead Space 3 getting back to DS1 levels (I hate coop).</p>
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		<title>By: realone</title>
		<link>http://games.on.net/2012/07/market-research-showed-gamers-wanted-to-be-scared-together-with-dead-space-3/#comment-1435</link>
		<dc:creator>realone</dc:creator>
		<pubDate>Sun, 22 Jul 2012 00:45:41 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=1567#comment-1435</guid>
		<description><![CDATA[scary or not, co-op is a great addition to the series.]]></description>
		<content:encoded><![CDATA[<p>scary or not, co-op is a great addition to the series.</p>
]]></content:encoded>
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		<title>By: angeredsoul</title>
		<link>http://games.on.net/2012/07/market-research-showed-gamers-wanted-to-be-scared-together-with-dead-space-3/#comment-1425</link>
		<dc:creator>angeredsoul</dc:creator>
		<pubDate>Sat, 21 Jul 2012 14:42:05 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=1567#comment-1425</guid>
		<description><![CDATA[the fact its taken developers this long to realize that everyone loves coop.]]></description>
		<content:encoded><![CDATA[<p>the fact its taken developers this long to realize that everyone loves coop.</p>
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		<title>By: exe3</title>
		<link>http://games.on.net/2012/07/market-research-showed-gamers-wanted-to-be-scared-together-with-dead-space-3/#comment-1404</link>
		<dc:creator>exe3</dc:creator>
		<pubDate>Sat, 21 Jul 2012 07:02:40 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=1567#comment-1404</guid>
		<description><![CDATA[&lt;blockquote cite=&quot;comment-1403&quot;&gt;

&lt;strong&gt;&lt;a href=&quot;#comment-1403&quot; rel=&quot;nofollow&quot;&gt;bronzed&lt;/a&gt;&lt;/strong&gt;: 
Deadspace was scary?&lt;/blockquote&gt;
This, though I disagree with your reasonings.

I don&#039;t have an issue with co-op really and I question whether it&#039;ll have a real impact on the game if you&#039;re still playing solo unless you get an AI buddy when you&#039;re alone. I wonder how things like the vents and upgrade stores are going to work now.]]></description>
		<content:encoded><![CDATA[<blockquote cite="comment-1403">
<p><strong><a href="#comment-1403" rel="nofollow">bronzed</a></strong>:<br />
Deadspace was scary?</p></blockquote>
<p>This, though I disagree with your reasonings.</p>
<p>I don&#8217;t have an issue with co-op really and I question whether it&#8217;ll have a real impact on the game if you&#8217;re still playing solo unless you get an AI buddy when you&#8217;re alone. I wonder how things like the vents and upgrade stores are going to work now.</p>
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		<title>By: bronzed</title>
		<link>http://games.on.net/2012/07/market-research-showed-gamers-wanted-to-be-scared-together-with-dead-space-3/#comment-1403</link>
		<dc:creator>bronzed</dc:creator>
		<pubDate>Sat, 21 Jul 2012 06:51:31 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=1567#comment-1403</guid>
		<description><![CDATA[Deadspace was scary?

oh whopse, i guess i was obliterating those nercromorphs too easily with my SUPERIOR AIMING device ie: mouse to realize that they were supposed to be scary.

all notion of scary in deadspace dissipated the moment i see every set piece and can see the monster in the closet or the quicktime event or the timed event 5 minutes before it even occurred thanks to obvious signs.

plus the fact that with a mouse, and a rifle, one can effectively dismember every necromorph easily with pin point accuracy and plentiful of ammunition (since assault rifles ammunition are numerous) as the necromorphs shambles toward you at the &#039;console&#039; player reaction speed.]]></description>
		<content:encoded><![CDATA[<p>Deadspace was scary?</p>
<p>oh whopse, i guess i was obliterating those nercromorphs too easily with my SUPERIOR AIMING device ie: mouse to realize that they were supposed to be scary.</p>
<p>all notion of scary in deadspace dissipated the moment i see every set piece and can see the monster in the closet or the quicktime event or the timed event 5 minutes before it even occurred thanks to obvious signs.</p>
<p>plus the fact that with a mouse, and a rifle, one can effectively dismember every necromorph easily with pin point accuracy and plentiful of ammunition (since assault rifles ammunition are numerous) as the necromorphs shambles toward you at the &#8216;console&#8217; player reaction speed.</p>
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		<title>By: max</title>
		<link>http://games.on.net/2012/07/market-research-showed-gamers-wanted-to-be-scared-together-with-dead-space-3/#comment-1402</link>
		<dc:creator>max</dc:creator>
		<pubDate>Sat, 21 Jul 2012 06:40:18 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=1567#comment-1402</guid>
		<description><![CDATA[bollocks]]></description>
		<content:encoded><![CDATA[<p>bollocks</p>
]]></content:encoded>
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		<title>By: pinothyj</title>
		<link>http://games.on.net/2012/07/market-research-showed-gamers-wanted-to-be-scared-together-with-dead-space-3/#comment-1397</link>
		<dc:creator>pinothyj</dc:creator>
		<pubDate>Sat, 21 Jul 2012 05:13:55 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=1567#comment-1397</guid>
		<description><![CDATA[&lt;blockquote&gt;
&lt;strong&gt;Laura Miele&lt;/strong&gt;: 
“but people felt far more comfortable playing it with someone else than they did doing it on their own. We’re looking for that to reach out to consumers that perhaps were not open to Dead Space 1 and 2.”&lt;/blockquote&gt;
Who is this clown?: if your feel comfortable in a game THAN THE GAME CEASES TO BE SCARY!

In addition to the above point: how on earth can this new DS be &quot;true to its roots&quot; if you are making it more accessible?


Sigh…]]></description>
		<content:encoded><![CDATA[<blockquote><p>
<strong>Laura Miele</strong>:<br />
“but people felt far more comfortable playing it with someone else than they did doing it on their own. We’re looking for that to reach out to consumers that perhaps were not open to Dead Space 1 and 2.”</p></blockquote>
<p>Who is this clown?: if your feel comfortable in a game THAN THE GAME CEASES TO BE SCARY!</p>
<p>In addition to the above point: how on earth can this new DS be &#8220;true to its roots&#8221; if you are making it more accessible?</p>
<p>Sigh…</p>
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		<title>By: palzer0</title>
		<link>http://games.on.net/2012/07/market-research-showed-gamers-wanted-to-be-scared-together-with-dead-space-3/#comment-1393</link>
		<dc:creator>palzer0</dc:creator>
		<pubDate>Sat, 21 Jul 2012 04:43:54 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=1567#comment-1393</guid>
		<description><![CDATA[I still reckon the co-op is a cheap ass way to justify an online pass.]]></description>
		<content:encoded><![CDATA[<p>I still reckon the co-op is a cheap ass way to justify an online pass.</p>
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		<title>By: nekosan</title>
		<link>http://games.on.net/2012/07/market-research-showed-gamers-wanted-to-be-scared-together-with-dead-space-3/#comment-1390</link>
		<dc:creator>nekosan</dc:creator>
		<pubDate>Sat, 21 Jul 2012 04:27:23 +0000</pubDate>
		<guid isPermaLink="false">http://games.on.net/?p=1567#comment-1390</guid>
		<description><![CDATA[Finally.

The last decade has had some gems but mostly it&#039;s been &quot;nobody wants co-op, also we&#039;re too lazy to make it screw you&quot;.]]></description>
		<content:encoded><![CDATA[<p>Finally.</p>
<p>The last decade has had some gems but mostly it&#8217;s been &#8220;nobody wants co-op, also we&#8217;re too lazy to make it screw you&#8221;.</p>
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