
From Software underestimated the time it would take to port Dark Souls to PC, Producer Daisuke Uchiyama revealed. “Because we wanted to get the PC version out as soon as possible, it’s more strictly a port from the console version,” Uchiyama said. “We haven’t been able to step up into doing any specific optimisation for PC.”
Uchiyama also apolgised for frame rate problems in areas like Blighttown, but mentioned that these will not be fixed in the PC version. “In Japan there’s not much of a PC market and we haven’t really taken into consideration that audience before. That’s one of the reasons why we haven’t been able to step up on the PC platform until now.”
Source: Eurogamer
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